Home / Magic: The Gathering / Double Masters 2022 / Child of Alara
Child of Alara
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Legendary Creature — Avatar

Child of Alara

rare · Legendary Creature — Avatar · Double Masters 2022
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Trample
When Child of Alara dies, destroy all nonland permanents. They can't be regenerated.

Card Details

6/6Power / Toughness
{W}{U}{B}{R}{G}Mana Cost
1Prints

Character Background

Child of Alara is a five-color control and value bomb that turns its own demise into a full-board reset, making it ideal for decks that can survive long enough to weaponize the wipe. A 6/6 with trample, it threatens real combat damage, but the real power is the death trigger: when it dies, every nonland permanent is destroyed, and regeneration offers no escape. That means you want to control when it leaves play, not merely cast it and hope. Sacrifice outlets like High Market, Greater Good, or Ashnod’s Altar let you cash it in on demand, while recursion from Command the Dreadhorde-style effects, reanimation, or commander tax plans can let you loop the reset. It especially shines in slower five-color shells that can rebuild faster than opponents, turning the battlefield into a recurring tabula rasa while you keep the best lands and planeswalkers out of the blast zone.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

Public Decks Using This Card

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Character Background

Child of Alara is a five-color control and value bomb that turns its own demise into a full-board reset, making it ideal for decks that can survive long enough to weaponize the wipe. A 6/6 with trample, it threatens real combat damage, but the real power is the death trigger: when it dies, every nonland permanent is destroyed, and regeneration offers no escape. That means you want to control when it leaves play, not merely cast it and hope. Sacrifice outlets like High Market, Greater Good, or Ashnod’s Altar let you cash it in on demand, while recursion from Command the Dreadhorde-style effects, reanimation, or commander tax plans can let you loop the reset. It especially shines in slower five-color shells that can rebuild faster than opponents, turning the battlefield into a recurring tabula rasa while you keep the best lands and planeswalkers out of the blast zone.

Generated using gpt-5.4-mini · Updated at 2026-08-11 11:10:42 UTC

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