Home / Magic: The Gathering / Double Masters 2022 / Domestication
Domestication
NM
LP
MP
HP

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uncommon · Enchantment — Aura

Domestication

uncommon · Enchantment — Aura · Double Masters 2022
$0.14
Low
$0.16
Market
$0.20
High

Oracle Text

Enchant creature
You control enchanted creature.
At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice this Aura.

Card Details

-/-Power / Toughness
{2}{U}{U}Mana Cost
3Prints

Character Background

Domestication is a classic blue control-tempo tool that turns an opposing threat into your own temporary asset, letting you steal the best creature on the table and immediately swing the board in your favor. At four mana, it works best when you want to slow the game, protect a lead, or break a stalled board by converting an enemy attacker into your blocker, value engine, or eventual finisher. The catch is real: if the enchanted creature reaches 4 power or more, the Aura falls off at your end step, so it shines most on smaller utility creatures, evasive threats, and support pieces rather than beefy beaters. It pairs especially well with -1/-1 effects, bounce spells, or tap-based tempo plays that keep the stolen creature below the threshold while you extract maximum value. In draft or casual constructed, it rewards careful threat assessment and punishes opponents relying on efficient, medium-sized creatures.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.14 - $0.20
At the current market price of $0.16.
Average Time to Sell
3 days
At the current market price of $0.16.

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Character Background

Domestication is a classic blue control-tempo tool that turns an opposing threat into your own temporary asset, letting you steal the best creature on the table and immediately swing the board in your favor. At four mana, it works best when you want to slow the game, protect a lead, or break a stalled board by converting an enemy attacker into your blocker, value engine, or eventual finisher. The catch is real: if the enchanted creature reaches 4 power or more, the Aura falls off at your end step, so it shines most on smaller utility creatures, evasive threats, and support pieces rather than beefy beaters. It pairs especially well with -1/-1 effects, bounce spells, or tap-based tempo plays that keep the stolen creature below the threshold while you extract maximum value. In draft or casual constructed, it rewards careful threat assessment and punishes opponents relying on efficient, medium-sized creatures.

Generated using gpt-5.4-mini · Updated at 2026-09-22 01:40:44 UTC

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