Home / Magic: The Gathering / Double Masters 2022 / Settle Beyond Reality
Settle Beyond Reality
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Sorcery

Settle Beyond Reality

common · Sorcery · Double Masters 2022
$0.18
Low
$0.21
Market
$0.26
High

Oracle Text

Choose one or both —
• Exile target creature you don't control.
• Exile target creature you control, then return it to the battlefield under its owner's control.

Card Details

-/-Power / Toughness
{4}{W}Mana Cost
4Prints

Character Background

Settle Beyond Reality is a flexible white sorcery that fits best in control and value-oriented midrange decks, where every spell needs to either buy time or recycle a permanent for extra profit. At five mana, it is expensive, but the modal choice makes it much more than a simple removal spell: exiling an opposing creature cleanly answers indestructible threats, graveyard-recursion bodies, and any creature that would rather die than leave play. The self-exile mode is the more subtle weapon, letting you retrigger enter-the-battlefield effects on your own creatures, dodge removal, or reset a tapped-and-stalled creature so it can come back fresh. It pairs especially well with cards like Thraben Inspector-style value creatures, Flickerwisp-type blink payoffs, or tokens that care about leaving and returning. In Commander, it can serve as both emergency removal and a reusable blink tool, making it a solid include in white decks that want versatility over efficiency.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.18 - $0.26
At the current market price of $0.21.
Average Time to Sell
3 days
At the current market price of $0.21.

Public Decks Using This Card

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Character Background

Settle Beyond Reality is a flexible white sorcery that fits best in control and value-oriented midrange decks, where every spell needs to either buy time or recycle a permanent for extra profit. At five mana, it is expensive, but the modal choice makes it much more than a simple removal spell: exiling an opposing creature cleanly answers indestructible threats, graveyard-recursion bodies, and any creature that would rather die than leave play. The self-exile mode is the more subtle weapon, letting you retrigger enter-the-battlefield effects on your own creatures, dodge removal, or reset a tapped-and-stalled creature so it can come back fresh. It pairs especially well with cards like Thraben Inspector-style value creatures, Flickerwisp-type blink payoffs, or tokens that care about leaving and returning. In Commander, it can serve as both emergency removal and a reusable blink tool, making it a solid include in white decks that want versatility over efficiency.

Generated using gpt-5.4-mini · Updated at 2026-10-06 06:40:42 UTC

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