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Cyclopean Tomb
Oracle Text
{2}, {T}: Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate only during your upkeep.
When this artifact is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with this artifact but that a mire counter has not been removed from with this artifact.
Card Details
Character Background
Cyclopean Tomb is a slow, unsettling control tool that rewards patience and resource denial. By turning a non-Swamp into a Swamp during your upkeep, it can quietly fix your own mana for black-heavy decks while also blanking off-color utility lands, especially in games where a single color source matters. It fits best in grindy control or prison shells, where each turn’s incremental disruption compounds and you have time to protect a four-mana artifact. The delayed “mire counter” mechanic is especially nasty against greedy multicolor manabases, and it pairs well with cards that care about basic land types, landwalk, or effects that punish Swamps appearing on the battlefield. A useful deckbuilding tip is to combine it with mana acceleration or artifact recursion, since losing it doesn’t permanently undo the land-shaping if the counter remains. The name and effect evoke a buried, corrupting tomb spreading swampy decay—less a burst of power than a patient, suffocating blight.
Generated using gpt-5.4-mini
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Character Background
Cyclopean Tomb is a slow, unsettling control tool that rewards patience and resource denial. By turning a non-Swamp into a Swamp during your upkeep, it can quietly fix your own mana for black-heavy decks while also blanking off-color utility lands, especially in games where a single color source matters. It fits best in grindy control or prison shells, where each turn’s incremental disruption compounds and you have time to protect a four-mana artifact. The delayed “mire counter” mechanic is especially nasty against greedy multicolor manabases, and it pairs well with cards that care about basic land types, landwalk, or effects that punish Swamps appearing on the battlefield. A useful deckbuilding tip is to combine it with mana acceleration or artifact recursion, since losing it doesn’t permanently undo the land-shaping if the counter remains. The name and effect evoke a buried, corrupting tomb spreading swampy decay—less a burst of power than a patient, suffocating blight.
Generated using gpt-5.4-mini · Updated at 2026-08-11 08:40:45 UTC
