Home / Magic: The Gathering / 30th Anniversary Edition / Gloom
Gloom
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Enchantment

Gloom

uncommon · Enchantment · 30th Anniversary Edition
$3.19
Low
$3.75
Market
$4.69
High

Oracle Text

White spells cost {3} more to cast.
Activated abilities of white enchantments cost {3} more to activate.

Card Details

-/-Power / Toughness
{2}{B}Mana Cost
1Prints

Character Background

Gloom is a classic hate enchantment that leans hard into a control or prison game plan, punishing white-heavy strategies by making their spells and key activated abilities painfully expensive. In practice, it shines when you want to buy time against decks built on efficient white removal, lifegain engines, or enchantment-based value, forcing the opponent to slow down while you stabilize behind cheaper black interaction or incremental advantage. It pairs especially well with other taxing effects like Sphere of Resistance-style cards or land denial, since stacking costs can lock white decks out of their curve entirely. Deckbuilding-wise, Gloom rewards a metagame call: if your local field includes Soldiers, tokens, or enchantress-style shells, a couple copies in the sideboard can swing the matchup dramatically. The name and effect fit black’s flavor perfectly—dimming the purity of white magic into something sluggish and unreliable.

Generated using gpt-5.4-mini

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Suggested Pricing
$3.19 - $4.69
At the current market price of $3.75.
Average Time to Sell
3 days
At the current market price of $3.75.

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Character Background

Gloom is a classic hate enchantment that leans hard into a control or prison game plan, punishing white-heavy strategies by making their spells and key activated abilities painfully expensive. In practice, it shines when you want to buy time against decks built on efficient white removal, lifegain engines, or enchantment-based value, forcing the opponent to slow down while you stabilize behind cheaper black interaction or incremental advantage. It pairs especially well with other taxing effects like Sphere of Resistance-style cards or land denial, since stacking costs can lock white decks out of their curve entirely. Deckbuilding-wise, Gloom rewards a metagame call: if your local field includes Soldiers, tokens, or enchantress-style shells, a couple copies in the sideboard can swing the matchup dramatically. The name and effect fit black’s flavor perfectly—dimming the purity of white magic into something sluggish and unreliable.

Generated using gpt-5.4-mini · Updated at 2026-08-21 21:10:44 UTC

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