Home / Magic: The Gathering / 30th Anniversary Edition / Invisibility
Invisibility
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Enchantment — Aura

Invisibility

common · Enchantment — Aura · 30th Anniversary Edition
$0.66
Low
$0.78
Market
$0.98
High

Oracle Text

Enchant creature
Enchanted creature can't be blocked except by Walls.

Card Details

-/-Power / Toughness
{U}{U}Mana Cost
1Prints

Character Background

Invisibility is a deceptively simple blue Aura that rewards a clean tempo plan: suit up one evasive or otherwise hard-to-block creature, then keep the pressure on while the opponent scrambles to find a Wall or removal. In practice, it plays best in aggressive tempo shells and can even serve control decks looking to turn a single resilient threat into a win condition once the board is stabilized. The double-blue cost asks for commitment, but the payoff is reliable evasion against most creature decks, especially in formats where Walls are rare. A useful deckbuilding tip is to pair it with cheap protection or bounce spells so you don’t get blown out by a two-for-one, and to prioritize creatures with naturally high power or combat-damage triggers, since Invisibility only needs one successful attacker to matter. The card’s flavor feels like classic blue illusion magic: not true untouchability, just enough misdirection to slip past ordinary defenses.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.66 - $0.98
At the current market price of $0.78.
Average Time to Sell
3 days
At the current market price of $0.78.

Public Decks Using This Card

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Character Background

Invisibility is a deceptively simple blue Aura that rewards a clean tempo plan: suit up one evasive or otherwise hard-to-block creature, then keep the pressure on while the opponent scrambles to find a Wall or removal. In practice, it plays best in aggressive tempo shells and can even serve control decks looking to turn a single resilient threat into a win condition once the board is stabilized. The double-blue cost asks for commitment, but the payoff is reliable evasion against most creature decks, especially in formats where Walls are rare. A useful deckbuilding tip is to pair it with cheap protection or bounce spells so you don’t get blown out by a two-for-one, and to prioritize creatures with naturally high power or combat-damage triggers, since Invisibility only needs one successful attacker to matter. The card’s flavor feels like classic blue illusion magic: not true untouchability, just enough misdirection to slip past ordinary defenses.

Generated using gpt-5.4-mini · Updated at 2026-08-21 17:20:42 UTC

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