Home / Magic: The Gathering / 30th Anniversary Edition / Ironclaw Orcs
Ironclaw Orcs
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Creature — Orc

Ironclaw Orcs

common · Creature — Orc · 30th Anniversary Edition
$0.77
Low
$0.90
Market
$1.13
High

Oracle Text

This creature can't block creatures with power 2 or greater.

Card Details

2/2Power / Toughness
{1}{R}Mana Cost
1Prints

Character Background

Ironclaw Orcs is a straightforward, efficient red body that fits best in aggressive tempo and low-curve aggro decks, where every point of early damage matters. A 2/2 for {1}{R} is already serviceable, and the drawback—being unable to block creatures with power 2 or greater—rarely matters in decks that plan to attack first and defend never. The card’s Orc identity gives it a gritty, raiding feel: these are front-line bruisers better suited to charging than holding territory. In gameplay, it pairs well with anthem effects, equipment, and sacrifice outlets that reward disposable attackers, and it becomes more attractive alongside effects that grant first strike or boost power, since that can push it past the range where blocking matters. In Limited, it is a solid curve-filler; in Constructed, it wants support from burn and other cheap threats to keep pressure on the opponent before larger blockers stabilize the board.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.77 - $1.13
At the current market price of $0.90.
Average Time to Sell
3 days
At the current market price of $0.90.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Ironclaw Orcs is a straightforward, efficient red body that fits best in aggressive tempo and low-curve aggro decks, where every point of early damage matters. A 2/2 for {1}{R} is already serviceable, and the drawback—being unable to block creatures with power 2 or greater—rarely matters in decks that plan to attack first and defend never. The card’s Orc identity gives it a gritty, raiding feel: these are front-line bruisers better suited to charging than holding territory. In gameplay, it pairs well with anthem effects, equipment, and sacrifice outlets that reward disposable attackers, and it becomes more attractive alongside effects that grant first strike or boost power, since that can push it past the range where blocking matters. In Limited, it is a solid curve-filler; in Constructed, it wants support from burn and other cheap threats to keep pressure on the opponent before larger blockers stabilize the board.

Generated using gpt-5.4-mini · Updated at 2026-08-21 19:20:44 UTC

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