Home / Magic: The Gathering / 30th Anniversary Edition / Power Surge
Power Surge
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Enchantment

Power Surge

rare · Enchantment · 30th Anniversary Edition
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

At the beginning of each player's upkeep, this enchantment deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn.

Card Details

-/-Power / Toughness
{R}{R}Mana Cost
12Prints

Character Background

Power Surge is a brutally simple red enchantment that punishes greed and rewards pressure, making it a natural fit for aggressive or prison-style red decks that want to keep opponents from ever stabilizing. Because it deals damage based on the number of untapped lands a player had at the start of the turn, it is especially punishing against slow control decks that pass with mana up and then still eat a large hit on upkeep. The best way to maximize it is to pair it with mana denial or tempo tools—effects that tap lands, punish nonbasic-heavy manabases, or force awkward sequencing—so opponents are caught with as many untapped lands as possible while trying to defend themselves. It also works well in decks that curve out quickly and then lock the board, since you’re happy to keep your own land count low by using your mana efficiently. The card’s old-school, volatile flavor feels like a red world cracking under unstable magical pressure: a hazard that hits everyone, but hardest those trying to play safely.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Power Surge is a brutally simple red enchantment that punishes greed and rewards pressure, making it a natural fit for aggressive or prison-style red decks that want to keep opponents from ever stabilizing. Because it deals damage based on the number of untapped lands a player had at the start of the turn, it is especially punishing against slow control decks that pass with mana up and then still eat a large hit on upkeep. The best way to maximize it is to pair it with mana denial or tempo tools—effects that tap lands, punish nonbasic-heavy manabases, or force awkward sequencing—so opponents are caught with as many untapped lands as possible while trying to defend themselves. It also works well in decks that curve out quickly and then lock the board, since you’re happy to keep your own land count low by using your mana efficiently. The card’s old-school, volatile flavor feels like a red world cracking under unstable magical pressure: a hazard that hits everyone, but hardest those trying to play safely.

Generated using gpt-5.4-mini · Updated at 2026-09-20 08:10:43 UTC

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