Home / Magic: The Gathering / 30th Anniversary Edition / Red Ward
Red Ward
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Enchantment — Aura

Red Ward

uncommon · Enchantment — Aura · 30th Anniversary Edition
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Enchant creature
Enchanted creature has protection from red. This effect doesn't remove this Aura.

Card Details

-/-Power / Toughness
{W}Mana Cost
1Prints

Character Background

Red Ward is a compact but highly efficient protection Aura that fits best in white-based control or tempo decks, where preserving a key creature matters more than adding raw power. In play, it can blank a large share of red removal and combat damage, letting an important attacker, blocker, or engine creature survive long enough to generate value. Because it grants protection from red without removing itself, it has a real niche against burn-heavy metagames and red-based aggro, especially when attached to an evasive threat or a creature with on-hit abilities. It also pairs well with creatures that already discourage removal, since Red Ward makes it even harder for red decks to interact profitably. Deckbuilding-wise, it shines alongside cheap, resilient threats and enchantment synergies, where the Aura count itself matters. The name evokes a clean magical warding charm rather than a dramatic transformation, which matches its gameplay: subtle, efficient, and quietly disruptive to red opponents.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Red Ward is a compact but highly efficient protection Aura that fits best in white-based control or tempo decks, where preserving a key creature matters more than adding raw power. In play, it can blank a large share of red removal and combat damage, letting an important attacker, blocker, or engine creature survive long enough to generate value. Because it grants protection from red without removing itself, it has a real niche against burn-heavy metagames and red-based aggro, especially when attached to an evasive threat or a creature with on-hit abilities. It also pairs well with creatures that already discourage removal, since Red Ward makes it even harder for red decks to interact profitably. Deckbuilding-wise, it shines alongside cheap, resilient threats and enchantment synergies, where the Aura count itself matters. The name evokes a clean magical warding charm rather than a dramatic transformation, which matches its gameplay: subtle, efficient, and quietly disruptive to red opponents.

Generated using gpt-5.4-mini · Updated at 2026-08-21 18:10:46 UTC

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