Home / Magic: The Gathering / Fourth Edition / Flying Carpet
Flying Carpet
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Artifact

Flying Carpet

rare · Artifact · Fourth Edition
$0.33
Low
$0.39
Market
$0.49
High

Oracle Text

{2}, {T}: Target creature gains flying until end of turn.

Card Details

-/-Power / Toughness
{4}Mana Cost
13Prints

Character Background

Flying Carpet is a wonderfully old-school Magic artifact: a literal vehicle for turning grounded threats into evasive finishers. In Fourth Edition, its four-mana upfront cost and repeated {2}, {T} activation make it best suited to slower tempo or control decks that expect games to go long and can spare mana each turn. The card shines by converting any large creature into a sudden aerial threat, letting you push damage past stalled boards or let a key attacker slip over blockers. It pairs especially well with creatures that are strong on offense but lack evasion, such as big green beaters or creatures with combat triggers that want to connect. Deckbuilding tip: include untap effects or mana acceleration to offset the activation cost, since a single turn of flying can still be worth more than a card if it enables repeated pressure. The card’s flavor is pure classic fantasy: a humble enchanted carpet lifting ordinary creatures into unexpected flight.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.33 - $0.49
At the current market price of $0.39.
Average Time to Sell
3 days
At the current market price of $0.39.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Flying Carpet is a wonderfully old-school Magic artifact: a literal vehicle for turning grounded threats into evasive finishers. In Fourth Edition, its four-mana upfront cost and repeated {2}, {T} activation make it best suited to slower tempo or control decks that expect games to go long and can spare mana each turn. The card shines by converting any large creature into a sudden aerial threat, letting you push damage past stalled boards or let a key attacker slip over blockers. It pairs especially well with creatures that are strong on offense but lack evasion, such as big green beaters or creatures with combat triggers that want to connect. Deckbuilding tip: include untap effects or mana acceleration to offset the activation cost, since a single turn of flying can still be worth more than a card if it enables repeated pressure. The card’s flavor is pure classic fantasy: a humble enchanted carpet lifting ordinary creatures into unexpected flight.

Generated using gpt-5.4-mini · Updated at 2026-09-15 10:10:42 UTC

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