Home / Magic: The Gathering / Fourth Edition / Hurr Jackal
Hurr Jackal
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Creature — Jackal

Hurr Jackal

rare · Creature — Jackal · Fourth Edition
$0.31
Low
$0.37
Market
$0.46
High

Oracle Text

{T}: Target creature can't be regenerated this turn.

Card Details

1/1Power / Toughness
{R}Mana Cost
5Prints

Character Background

Hurr Jackal is a tiny but pointed piece of early Magic design: a single red mana buys you a 1/1 body that turns off regeneration at instant timing through tapping, making it a niche but surprisingly relevant tool against creatures relying on staying power. In practice, it best supports aggressive or tempo-oriented red decks, where every mana spent on board presence or combat pressure matters and the jackal can sit back after attacking to clear the way for a finishing blow. Its strongest use is as a metagame answer to large, resilient blockers or creatures protected by regeneration shields, especially when paired with burn spells that finish off the now-unprotected target. Because it requires tapping, it also works well in decks that can keep the board stalled long enough for the effect to matter, such as red-white or red-black builds that pressure life totals while selectively removing defensive pieces. The card’s lore feel is straightforwardly predatory: a small, relentless hunter waiting to expose weakness.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.31 - $0.46
At the current market price of $0.37.
Average Time to Sell
3 days
At the current market price of $0.37.

Public Decks Using This Card

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Character Background

Hurr Jackal is a tiny but pointed piece of early Magic design: a single red mana buys you a 1/1 body that turns off regeneration at instant timing through tapping, making it a niche but surprisingly relevant tool against creatures relying on staying power. In practice, it best supports aggressive or tempo-oriented red decks, where every mana spent on board presence or combat pressure matters and the jackal can sit back after attacking to clear the way for a finishing blow. Its strongest use is as a metagame answer to large, resilient blockers or creatures protected by regeneration shields, especially when paired with burn spells that finish off the now-unprotected target. Because it requires tapping, it also works well in decks that can keep the board stalled long enough for the effect to matter, such as red-white or red-black builds that pressure life totals while selectively removing defensive pieces. The card’s lore feel is straightforwardly predatory: a small, relentless hunter waiting to expose weakness.

Generated using gpt-5.4-mini · Updated at 2026-09-14 06:40:43 UTC

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