Home / Magic: The Gathering / Fourth Edition / Leviathan
Leviathan
NM
LP
MP
HP

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rare · Creature — Leviathan

Leviathan

rare · Creature — Leviathan · Fourth Edition
$0.68
Low
$0.80
Market
$1.00
High

Oracle Text

Trample
This creature enters tapped and doesn't untap during your untap step.
At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap this creature.
This creature can't attack unless you sacrifice two Islands. (This cost is paid as attackers are declared.)

Card Details

10/10Power / Toughness
{5}{U}{U}{U}{U}Mana Cost
1Prints

Character Background

Leviathan is a quintessential old-school control finisher: a massive 10/10 trampler that asks you to commit heavily to blue mana and to treat Islands as resources, not just lands. In practice, it best supports a slow control or ramp-into-threat game plan, where you stabilize first and then turn spare Islands into attack fuel. Because it enters tapped and stays that way unless you sacrifice two Islands, it rewards decks with strong card draw and land management, especially lists that can recur lands or simply produce extra mana beyond their normal curve. In Fourth Edition-era play, pairing it with bounce or untap effects can also reduce the strain, while effects that protect it matter because one resolved answer can undo a lot of investment. The card’s flavor feels like an ocean titan barely controlled by mortals, and its gameplay matches that image: overwhelming power, but only if you can keep feeding the sea.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.68 - $1.00
At the current market price of $0.80.
Average Time to Sell
3 days
At the current market price of $0.80.

Public Decks Using This Card

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Character Background

Leviathan is a quintessential old-school control finisher: a massive 10/10 trampler that asks you to commit heavily to blue mana and to treat Islands as resources, not just lands. In practice, it best supports a slow control or ramp-into-threat game plan, where you stabilize first and then turn spare Islands into attack fuel. Because it enters tapped and stays that way unless you sacrifice two Islands, it rewards decks with strong card draw and land management, especially lists that can recur lands or simply produce extra mana beyond their normal curve. In Fourth Edition-era play, pairing it with bounce or untap effects can also reduce the strain, while effects that protect it matter because one resolved answer can undo a lot of investment. The card’s flavor feels like an ocean titan barely controlled by mortals, and its gameplay matches that image: overwhelming power, but only if you can keep feeding the sea.

Generated using gpt-5.4-mini · Updated at 2026-10-09 16:20:48 UTC

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