Home / Magic: The Gathering / Ninth Edition / Hill Giant
Hill Giant
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Creature — Giant

Hill Giant

common · Creature — Giant · Ninth Edition
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Card Details

3/3Power / Toughness
{3}{R}Mana Cost
25Prints

Character Background

Hill Giant is one of Magic’s most straightforward early bruisers: a 3/3 for {3}{R} that asks little of your deck and gives you a solid body in return. In gameplay terms, it best supports red-based aggro or midrange shells that want to keep pressure on while still presenting a creature large enough to tussle in combat. Its lore is intentionally broad rather than specific, but the card evokes the classic fantasy image of a crude, lumbering mountain menace—simple, dangerous, and hard to ignore. Because it has no extra text, its real strength is efficiency and reliability, especially in Limited or budget-friendly builds. It pairs well with equipment, combat tricks, or anthem effects that turn a plain 3/3 into a meaningful clock. In Commander or casual decks, it can also serve as a clean curve-filler for any red strategy that wants early board presence without overcomplicating the plan.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Hill Giant is one of Magic’s most straightforward early bruisers: a 3/3 for {3}{R} that asks little of your deck and gives you a solid body in return. In gameplay terms, it best supports red-based aggro or midrange shells that want to keep pressure on while still presenting a creature large enough to tussle in combat. Its lore is intentionally broad rather than specific, but the card evokes the classic fantasy image of a crude, lumbering mountain menace—simple, dangerous, and hard to ignore. Because it has no extra text, its real strength is efficiency and reliability, especially in Limited or budget-friendly builds. It pairs well with equipment, combat tricks, or anthem effects that turn a plain 3/3 into a meaningful clock. In Commander or casual decks, it can also serve as a clean curve-filler for any red strategy that wants early board presence without overcomplicating the plan.

Generated using gpt-5.4-mini · Updated at 2026-09-11 22:10:44 UTC

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