Home / Magic: The Gathering / Arena Anthology 1 / Sword of Truth and Justice
Sword of Truth and Justice
NM
LP
MP
HP

Viewing offers in Near Mint condition

mythic · Artifact — Equipment

Sword of Truth and Justice

mythic · Artifact — Equipment · Arena Anthology 1
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Equipped creature gets +2/+2 and has protection from white and from blue.
Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Equip {2}

Card Details

-/-Power / Toughness
{3}Mana Cost
6Prints

Character Background

Sword of Truth and Justice is a quintessential value engine for proactive decks that want to turn one connected attack into a snowballing board state. The +2/+2 boost makes an attacker immediately relevant, while protection from white and blue helps it punch through common blockers and dodge a huge range of removal. The real prize is the combat-damage trigger: putting a +1/+1 counter on a creature you control and then proliferating means every hit can grow your best threat and widen the gap on planeswalkers, sagas, poison, energy, or other counter-based plans. It fits especially well in aggro-tempo shells with evasive or hard-to-block creatures, and it shines in decks built around +1/+1 counters, such as moving the counter onto a token-making engine or a creature with counter synergies. In Commander, pairing it with repeatable evasive threats or equipment tutors can make it a steady, mythic-tier win condition.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Sword of Truth and Justice is a quintessential value engine for proactive decks that want to turn one connected attack into a snowballing board state. The +2/+2 boost makes an attacker immediately relevant, while protection from white and blue helps it punch through common blockers and dodge a huge range of removal. The real prize is the combat-damage trigger: putting a +1/+1 counter on a creature you control and then proliferating means every hit can grow your best threat and widen the gap on planeswalkers, sagas, poison, energy, or other counter-based plans. It fits especially well in aggro-tempo shells with evasive or hard-to-block creatures, and it shines in decks built around +1/+1 counters, such as moving the counter onto a token-making engine or a creature with counter synergies. In Commander, pairing it with repeatable evasive threats or equipment tutors can make it a steady, mythic-tier win condition.

Generated using gpt-5.4-mini · Updated at 2026-08-11 08:20:43 UTC

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