Viewing offers in Near Mint condition
Adéwalé, Breaker of Chains
Oracle Text
When Adéwalé enters, reveal the top six cards of your library. Put an Assassin, Pirate, or Vehicle card from among them into your hand and the rest on the bottom of your library in a random order.
Whenever a Vehicle you control deals combat damage to a player, you may return this card from your graveyard to your hand.
Card Details
Character Background
Adéwalé, Breaker of Chains arrives as a lean, high-impact tempo/value piece: for {1}{U}{B} you get a 4/1 body and a six-card reveal that reliably digs for an Assassin, Pirate, or Vehicle, effectively tutoring the tribe or a crewable engine. The card pushes an aggressive midrange/Vehicle-aggro plan—attack early with a heavy hitter while stocking your hand with evasive Vehicles or removal-oriented Pirates—yet also rewards building around repetition rather than one-shot plays, because any Vehicle that deals combat damage can return Adéwalé from your graveyard to your hand. Deckbuilding-wise, load the 60 with lots of Assassins/Pirates/Vehicles to raise your hit rate and prioritize low-crew, evasive Vehicles (Crew 1–2, flyers or unblockable tech) plus ways to keep Vehicles connecting (pump, evasion, or reach-through artifacts). Protect him from cheap removal with countermagic or chunkier blockers—recasting him is cheap and often worth the tempo swing.
Generated using gpt-5-mini
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Character Background
Adéwalé, Breaker of Chains arrives as a lean, high-impact tempo/value piece: for {1}{U}{B} you get a 4/1 body and a six-card reveal that reliably digs for an Assassin, Pirate, or Vehicle, effectively tutoring the tribe or a crewable engine. The card pushes an aggressive midrange/Vehicle-aggro plan—attack early with a heavy hitter while stocking your hand with evasive Vehicles or removal-oriented Pirates—yet also rewards building around repetition rather than one-shot plays, because any Vehicle that deals combat damage can return Adéwalé from your graveyard to your hand. Deckbuilding-wise, load the 60 with lots of Assassins/Pirates/Vehicles to raise your hit rate and prioritize low-crew, evasive Vehicles (Crew 1–2, flyers or unblockable tech) plus ways to keep Vehicles connecting (pump, evasion, or reach-through artifacts). Protect him from cheap removal with countermagic or chunkier blockers—recasting him is cheap and often worth the tempo swing.
Generated using gpt-5-mini · Updated at 2026-05-16 10:20:45 UTC
