Home / Magic: The Gathering / Assassin's Creed / Assassin Gauntlet
Assassin Gauntlet
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Artifact — Equipment

Assassin Gauntlet

uncommon · Artifact — Equipment · Assassin's Creed
$0.27
Low
$0.32
Market
$0.40
High

Oracle Text

When this Equipment enters, attach it to up to one target creature you control. Tap all creatures target opponent controls.
Equipped creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, draw a card, then discard a card."
Equip {2}

Card Details

-/-Power / Toughness
{2}{U}Mana Cost
1Prints

Character Background

Assassin Gauntlet is a sleek tempo tool that rewards you for forcing through clean combat steps rather than raw brute force. In practice, it best supports a blue-based aggressive-control or tempo plan: when it enters, you can immediately attach it to a creature you already control, then tap down the opposing board to open a window for pressure or protection. The equipped creature becomes a real threat, growing slightly and turning every hit into card selection—draw then discard—so it smooths draws, fuels graveyard synergies, and digs for interaction. It pairs especially well with evasive creatures, pseudo-unblockable effects, or creatures that want to attack repeatedly, and it gets much better in decks that care about discard, madness-style payoffs, or reanimation. Since equip is only {2}, you can move it after a trade or removal spell and keep the pressure going, making it a solid midgame pivot piece rather than a pure all-in weapon.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.27 - $0.40
At the current market price of $0.32.
Average Time to Sell
3 days
At the current market price of $0.32.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Assassin Gauntlet is a sleek tempo tool that rewards you for forcing through clean combat steps rather than raw brute force. In practice, it best supports a blue-based aggressive-control or tempo plan: when it enters, you can immediately attach it to a creature you already control, then tap down the opposing board to open a window for pressure or protection. The equipped creature becomes a real threat, growing slightly and turning every hit into card selection—draw then discard—so it smooths draws, fuels graveyard synergies, and digs for interaction. It pairs especially well with evasive creatures, pseudo-unblockable effects, or creatures that want to attack repeatedly, and it gets much better in decks that care about discard, madness-style payoffs, or reanimation. Since equip is only {2}, you can move it after a trade or removal spell and keep the pressure going, making it a solid midgame pivot piece rather than a pure all-in weapon.

Generated using gpt-5.4-mini · Updated at 2026-08-11 01:40:44 UTC

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