Home / Magic: The Gathering / Assassin's Creed / Assassin's Trophy
Assassin's Trophy
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Instant

Assassin's Trophy

rare · Instant · Assassin's Creed
$1.84
Low
$2.16
Market
$2.70
High

Oracle Text

Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Card Details

-/-Power / Toughness
{B}{G}Mana Cost
1Prints

Character Background

Assassin’s Trophy is one of Magic’s cleanest answers, a black-green instant that rewards precise, ruthless play. In practice, it shines in midrange and control shells that want to trade efficiently while keeping pressure on the opponent’s resources: it can remove anything from a key creature to a planeswalker, land, or combo piece at instant speed. The drawback is real—your opponent gets a basic land—but that is often acceptable when you are stopping a game-ending threat or buying the turn you need to close the gap. It pairs especially well with discard and attrition plans, since stripping one card and Trophying another can leave an opponent far behind. Deckbuilding-wise, it fits best in flexible Golgari builds with strong land counts and ways to punish extra mana, such as land destruction follow-ups or recursive threats that exploit the tempo swing. The name evokes a silent, surgical strike: exact, efficient, and willing to pay a price for certainty.

Generated using gpt-5.4-mini

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Suggested Pricing
$1.84 - $2.70
At the current market price of $2.16.
Average Time to Sell
3 days
At the current market price of $2.16.

Public Decks Using This Card

Related Cards

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Character Background

Assassin’s Trophy is one of Magic’s cleanest answers, a black-green instant that rewards precise, ruthless play. In practice, it shines in midrange and control shells that want to trade efficiently while keeping pressure on the opponent’s resources: it can remove anything from a key creature to a planeswalker, land, or combo piece at instant speed. The drawback is real—your opponent gets a basic land—but that is often acceptable when you are stopping a game-ending threat or buying the turn you need to close the gap. It pairs especially well with discard and attrition plans, since stripping one card and Trophying another can leave an opponent far behind. Deckbuilding-wise, it fits best in flexible Golgari builds with strong land counts and ways to punish extra mana, such as land destruction follow-ups or recursive threats that exploit the tempo swing. The name evokes a silent, surgical strike: exact, efficient, and willing to pay a price for certainty.

Generated using gpt-5.4-mini · Updated at 2026-09-28 10:40:46 UTC

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