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Bleeding Effect
Oracle Text
At the beginning of combat on your turn, creatures you control gain flying until end of turn if a creature card in your graveyard has flying. The same is true for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
Card Details
Character Background
Bleeding Effect is a slow-building, flexible engine that best supports midrange/value and aristocrat-style strategies rather than pure aggro: it rewards a graveyard-centric plan by turning dead bodies into a rotating menu of combat abilities—flying, first strike, lifelink, deathtouch, indestructible, etc.—each turn’s bonus depending on what creature cards lie in your yard. In practice it’s excellent in a reanimator or sacrifice shell: use targeted tutors like Entomb or Buried Alive to seed any one keyword you need, or cheap self-mill and sacrifice outlets to reliably keep multiple keywords available, then Reanimate or Unearth threats for tempo while the rest of your board gains evasive or lethal traits. Deckbuilding tip: include several low-cost, single-keyword creatures (a flying or deathtouch one-drop, a lifelink two-drop) and canonical graveyard enablers so Bleeding Effect is consistently active; it also doubles as a surprise combat trick in the late game where granting vigilance, indestructible, or double strike can swing trades in your favor.
Generated using gpt-5-mini
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Character Background
Bleeding Effect is a slow-building, flexible engine that best supports midrange/value and aristocrat-style strategies rather than pure aggro: it rewards a graveyard-centric plan by turning dead bodies into a rotating menu of combat abilities—flying, first strike, lifelink, deathtouch, indestructible, etc.—each turn’s bonus depending on what creature cards lie in your yard. In practice it’s excellent in a reanimator or sacrifice shell: use targeted tutors like Entomb or Buried Alive to seed any one keyword you need, or cheap self-mill and sacrifice outlets to reliably keep multiple keywords available, then Reanimate or Unearth threats for tempo while the rest of your board gains evasive or lethal traits. Deckbuilding tip: include several low-cost, single-keyword creatures (a flying or deathtouch one-drop, a lifelink two-drop) and canonical graveyard enablers so Bleeding Effect is consistently active; it also doubles as a surprise combat trick in the late game where granting vigilance, indestructible, or double strike can swing trades in your favor.
Generated using gpt-5-mini · Updated at 2026-05-16 18:20:47 UTC
