Home / Magic: The Gathering / Assassin's Creed / Cathartic Reunion
Cathartic Reunion
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Sorcery

Cathartic Reunion

uncommon · Sorcery · Assassin's Creed
$0.21
Low
$0.25
Market
$0.31
High

Oracle Text

As an additional cost to cast this spell, discard two cards.
Draw three cards.

Card Details

-/-Power / Toughness
{1}{R}Mana Cost
1Prints

Character Background

Cathartic Reunion is a classic “pay the price to surge forward” sorcery: discard two cards as an additional cost, then draw three. In lore terms, it feels like letting go of old burdens so the mind can bloom with fresh options, and on the battlefield it translates cleanly into raw card advantage—especially when your discarded cards are meant to be fuel, not loss. This supports a value-driven, combo-oriented or control-leaning game plan that wants to reach specific pieces quickly without falling behind on resources, since netting extra cards helps you stabilize and then execute. To get the most out of it, build your deck to turn the discarded cards into value: include self-mill enablers, graveyard synergies, and cards that benefit from cards going to the graveyard (such as recursion, flashback-style themes, or “when a card is discarded” payoffs). In practice, run it where you can discard dead draws—keeping live threats and interaction in hand—so the three fresh cards become meaningful tempo for your next turns.

Generated using gpt-5.4-nano

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Suggested Pricing
$0.21 - $0.31
At the current market price of $0.25.
Average Time to Sell
3 days
At the current market price of $0.25.

Public Decks Using This Card

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Character Background

Cathartic Reunion is a classic “pay the price to surge forward” sorcery: discard two cards as an additional cost, then draw three. In lore terms, it feels like letting go of old burdens so the mind can bloom with fresh options, and on the battlefield it translates cleanly into raw card advantage—especially when your discarded cards are meant to be fuel, not loss. This supports a value-driven, combo-oriented or control-leaning game plan that wants to reach specific pieces quickly without falling behind on resources, since netting extra cards helps you stabilize and then execute. To get the most out of it, build your deck to turn the discarded cards into value: include self-mill enablers, graveyard synergies, and cards that benefit from cards going to the graveyard (such as recursion, flashback-style themes, or “when a card is discarded” payoffs). In practice, run it where you can discard dead draws—keeping live threats and interaction in hand—so the three fresh cards become meaningful tempo for your next turns.

Generated using gpt-5.4-nano · Updated at 2026-03-27 20:33:57 UTC

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