Home / Magic: The Gathering / Assassin's Creed / Hidden Blade
Hidden Blade
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Artifact — Equipment

Hidden Blade

rare · Artifact — Equipment · Assassin's Creed
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Flash
When this Equipment enters, attach it to target creature you control. If that creature is an Assassin, it gains deathtouch until end of turn.
Equipped creature gets +1/+0 and has first strike.
Equip {2}

Card Details

-/-Power / Toughness
{2}Mana Cost
3Prints

Character Background

Hidden Blade wears its Assassin Creed skin: a two-mana artifact equipment that flashes in and instantly jabs a creature for a surprise trade. Thematically it reads like a concealed strike—entering attached and granting first strike and a small power bump, and giving deathtouch for the turn if your creature is an Assassin—so in practice it’s a tempo/aggro-friendly combat trick that doubles as a sticky piece of incremental advantage. Use it to win combats you otherwise wouldn’t: flash it onto a chump blocker to kill a bigger attacker, or attach and equip to a small evasive attacker to turn chip damage into removal. Specific synergies include Assassin tribal, tokens that can be made into Assassins, or creatures with enter-the-battlefield value you can protect by surprising opponents; it also pairs well with blink or sacrifice outlets to reuse a creature’s ETB while keeping the Blade. Because Equip is only {2}, consider running multiple copies and some equipment tutors to keep this efficient weapon in play.

Generated using gpt-5-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Hidden Blade wears its Assassin Creed skin: a two-mana artifact equipment that flashes in and instantly jabs a creature for a surprise trade. Thematically it reads like a concealed strike—entering attached and granting first strike and a small power bump, and giving deathtouch for the turn if your creature is an Assassin—so in practice it’s a tempo/aggro-friendly combat trick that doubles as a sticky piece of incremental advantage. Use it to win combats you otherwise wouldn’t: flash it onto a chump blocker to kill a bigger attacker, or attach and equip to a small evasive attacker to turn chip damage into removal. Specific synergies include Assassin tribal, tokens that can be made into Assassins, or creatures with enter-the-battlefield value you can protect by surprising opponents; it also pairs well with blink or sacrifice outlets to reuse a creature’s ETB while keeping the Blade. Because Equip is only {2}, consider running multiple copies and some equipment tutors to keep this efficient weapon in play.

Generated using gpt-5-mini · Updated at 2026-05-16 14:20:44 UTC

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