Home / Magic: The Gathering / Assassin's Creed / Mary Read and Anne Bonny
Mary Read and Anne Bonny
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Legendary Creature — Human Assassin Pirate

Mary Read and Anne Bonny

rare · Legendary Creature — Human Assassin Pirate · Assassin's Creed
$2.00
Low
$2.35
Market
$2.94
High

Oracle Text

Haste
{T}: Draw a card, then discard a card.
Whenever you discard an Island, Pirate, or Vehicle card, create a tapped Treasure token.

Card Details

3/3Power / Toughness
{1}{U}{R}Mana Cost
4Prints

Character Background

Mary Read and Anne Bonny capture the swashbuckling, in‑the‑moment playstyle of two assassins who trade subtlety for immediate payoff: a 3/3 haste on {1}{U}{R} that can grind card advantage while turning discarded Islands, Pirates, or Vehicles into Treasure. This card best supports a tempo/value plan — apply early pressure with haste, then tap each turn to draw/ditch and convert redundant or low‑impact cards into mana and resources. Build the deck around low‑cost Pirates and cheap Vehicles (1–2 CMC) so your discard fuel reliably produces Treasures, and include a few extra basic Islands or ways to sacrifice/cycle lands to trigger the ability without crippling your mana base. It also pairs well with graveyard/discard payoffs and any cards that profit from Treasures (mana sinks, spell recasts, or Crew requirements), turning incremental card filtering into explosive turns. Play it aggressively early and shift into resource advantage midgame.

Generated using gpt-5-mini

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Suggested Pricing
$2.00 - $2.94
At the current market price of $2.35.
Average Time to Sell
3 days
At the current market price of $2.35.

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Character Background

Mary Read and Anne Bonny capture the swashbuckling, in‑the‑moment playstyle of two assassins who trade subtlety for immediate payoff: a 3/3 haste on {1}{U}{R} that can grind card advantage while turning discarded Islands, Pirates, or Vehicles into Treasure. This card best supports a tempo/value plan — apply early pressure with haste, then tap each turn to draw/ditch and convert redundant or low‑impact cards into mana and resources. Build the deck around low‑cost Pirates and cheap Vehicles (1–2 CMC) so your discard fuel reliably produces Treasures, and include a few extra basic Islands or ways to sacrifice/cycle lands to trigger the ability without crippling your mana base. It also pairs well with graveyard/discard payoffs and any cards that profit from Treasures (mana sinks, spell recasts, or Crew requirements), turning incremental card filtering into explosive turns. Play it aggressively early and shift into resource advantage midgame.

Generated using gpt-5-mini · Updated at 2026-05-17 12:39:07 UTC

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