Home / Magic: The Gathering / Assassin's Creed / Sigurd, Jarl of Ravensthorpe
Sigurd, Jarl of Ravensthorpe
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Legendary Creature — Human Warrior

Sigurd, Jarl of Ravensthorpe

rare · Legendary Creature — Human Warrior · Assassin's Creed
$0.38
Low
$0.45
Market
$0.56
High

Oracle Text

Vigilance, trample, lifelink
Boast — {1}: Put a lore counter on target Saga you control or remove one from it. (Activate only if this creature attacked this turn and only once each turn.)
Whenever you put a lore counter on a Saga you control, put a +1/+1 counter on up to one other target creature.

Card Details

3/3Power / Toughness
{R}{G}{W}Mana Cost
3Prints

Character Background

Sigurd, Jarl of Ravensthorpe is a premier value-aggro commander: a 3/3 for three that attacks well and stabilizes races with vigilance, trample, and lifelink, while its Boast turns combat into board development. The key text is the Saga interaction, since each lore counter you add or remove can grow another creature with a +1/+1 counter, making Sigurd excellent in decks that want to keep pressure on while advancing enchantment-based value. In practice, he rewards a shell packed with cheap Sagas and creatures that benefit from repeatable counters, so cards that proliferate, manipulate counters, or recur Sagas become especially strong. Because Boast only works after attacking, he naturally fits an aggressive midrange plan that swings early, then snowballs advantage from the post-combat main phase. His lifelink also helps offset aggressive openings, letting you race effectively while building a wider, bigger team over time.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.38 - $0.56
At the current market price of $0.45.
Average Time to Sell
3 days
At the current market price of $0.45.

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Character Background

Sigurd, Jarl of Ravensthorpe is a premier value-aggro commander: a 3/3 for three that attacks well and stabilizes races with vigilance, trample, and lifelink, while its Boast turns combat into board development. The key text is the Saga interaction, since each lore counter you add or remove can grow another creature with a +1/+1 counter, making Sigurd excellent in decks that want to keep pressure on while advancing enchantment-based value. In practice, he rewards a shell packed with cheap Sagas and creatures that benefit from repeatable counters, so cards that proliferate, manipulate counters, or recur Sagas become especially strong. Because Boast only works after attacking, he naturally fits an aggressive midrange plan that swings early, then snowballs advantage from the post-combat main phase. His lifelink also helps offset aggressive openings, letting you race effectively while building a wider, bigger team over time.

Generated using gpt-5.4-mini · Updated at 2026-08-11 16:10:46 UTC

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