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The Capitoline Triad
Oracle Text
Those Who Came Before — This spell costs {1} less to cast for each historic card in your graveyard. (Artifacts, legendaries, and Sagas are historic.)
Exile any number of historic cards from your graveyard with total mana value 30 or greater: You get an emblem with "Creatures you control have base power and toughness 9/9."
Card Details
Character Background
The Capitoline Triad reads like a late-game myth made playable: a God Artificer that rewards a historic-heavy graveyard and serves as a value/finisher rather than a tempo or aggro piece. The hefty {10} cost is softened by Those Who Came Before, so a deck built around artifacts, legendaries and Sagas that self-mill, sacrifice, or recur can cast it much earlier and simultaneously stockpile the historic mana value you'll eventually exile. The emblem—creatures you control have base power and toughness 9/9—is a brutal endgame that turns token generators, wide boards and low-impact creatures into lethal threats, so prioritize token production and board protection to capitalize once you exile historic cards totaling 30+. Practical synergies include packing a few very high–mana-value historic permanents (big artifacts or legendary creatures/Sagas) to reach 30 efficiently, plus graveyard enablers and recursion to both reduce its cost and replenish exile fodder. Build this as a value/combo midrange that grinds to a single emblem-based finish.
Generated using gpt-5-mini
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Character Background
The Capitoline Triad reads like a late-game myth made playable: a God Artificer that rewards a historic-heavy graveyard and serves as a value/finisher rather than a tempo or aggro piece. The hefty {10} cost is softened by Those Who Came Before, so a deck built around artifacts, legendaries and Sagas that self-mill, sacrifice, or recur can cast it much earlier and simultaneously stockpile the historic mana value you'll eventually exile. The emblem—creatures you control have base power and toughness 9/9—is a brutal endgame that turns token generators, wide boards and low-impact creatures into lethal threats, so prioritize token production and board protection to capitalize once you exile historic cards totaling 30+. Practical synergies include packing a few very high–mana-value historic permanents (big artifacts or legendary creatures/Sagas) to reach 30 efficiently, plus graveyard enablers and recursion to both reduce its cost and replenish exile fodder. Build this as a value/combo midrange that grinds to a single emblem-based finish.
Generated using gpt-5-mini · Updated at 2026-05-16 20:40:46 UTC
