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Dragon Turtle
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Creature — Dragon Turtle

Dragon Turtle

rare · Creature — Dragon Turtle · Adventures in the Forgotten Realms
$0.30
Low
$0.35
Market
$0.44
High

Oracle Text

Flash
Drag Below — When this creature enters, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps.

Card Details

3/5Power / Toughness
{1}{U}{U}Mana Cost
5Prints

Character Background

Dragon Turtle is a cleanly designed tempo-control tool that rewards patience and punishes overextension. At three mana with flash, it can ambush an attacker, blank a key blocker, or simply appear at the end of an opponent’s turn to preserve your own mana. “Drag Below” makes the card especially strong against aggressive decks, since tapping down their best creature often buys a full extra turn cycle, and the 3/5 body blocks well enough to stabilize the board afterward. In gameplay terms, it fits best in blue-based control or flash decks that want to interact efficiently while keeping pressure off their life total. It also pairs nicely with bounce or blink effects, since resetting it can let you reuse the enter-the-battlefield tap effect and keep a threat locked down. The Forgotten Realms flavor suits it well: a hulking, arcane sea monster that drags foes under the surface and leaves them stranded, much like a well-timed tempo swing.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.30 - $0.44
At the current market price of $0.35.
Average Time to Sell
3 days
At the current market price of $0.35.

Public Decks Using This Card

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Character Background

Dragon Turtle is a cleanly designed tempo-control tool that rewards patience and punishes overextension. At three mana with flash, it can ambush an attacker, blank a key blocker, or simply appear at the end of an opponent’s turn to preserve your own mana. “Drag Below” makes the card especially strong against aggressive decks, since tapping down their best creature often buys a full extra turn cycle, and the 3/5 body blocks well enough to stabilize the board afterward. In gameplay terms, it fits best in blue-based control or flash decks that want to interact efficiently while keeping pressure off their life total. It also pairs nicely with bounce or blink effects, since resetting it can let you reuse the enter-the-battlefield tap effect and keep a threat locked down. The Forgotten Realms flavor suits it well: a hulking, arcane sea monster that drags foes under the surface and leaves them stranded, much like a well-timed tempo swing.

Generated using gpt-5.4-mini · Updated at 2026-09-23 04:10:44 UTC

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