Home / Magic: The Gathering / Bloomburrow / Charmed Sleep
Charmed Sleep
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Enchantment — Aura

Charmed Sleep

common · Enchantment — Aura · Bloomburrow
$0.08
Low
$0.09
Market
$0.11
High

Oracle Text

Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.

Card Details

-/-Power / Toughness
{1}{U}{U}Mana Cost
1Prints

Character Background

Charmed Sleep is a clean, commonsense control Aura that plays like a miniature prison spell in Bloomburrow’s cozy-but-clever animal world: it taps a creature on entry and then keeps it from untapping, effectively buying multiple turns while you develop your board. That makes it especially strong in tempo decks, where you want to answer one threat cheaply and keep attacking, or in slower control shells that need time to stabilize. Because it only costs three mana, it fits nicely as a curve-topper after early interaction, and it pairs well with bounce or blink effects that let you repeatedly “recast” the tap trigger on new targets. It also works best on creatures that must stay untapped to matter, such as attackers, mana creatures, or activated-ability threats. Just remember that it’s most efficient when you’re already ahead or can protect your board, since Auras can be exposed if the opponent removes the enchanted creature.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.08 - $0.11
At the current market price of $0.09.
Average Time to Sell
3 days
At the current market price of $0.09.

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Character Background

Charmed Sleep is a clean, commonsense control Aura that plays like a miniature prison spell in Bloomburrow’s cozy-but-clever animal world: it taps a creature on entry and then keeps it from untapping, effectively buying multiple turns while you develop your board. That makes it especially strong in tempo decks, where you want to answer one threat cheaply and keep attacking, or in slower control shells that need time to stabilize. Because it only costs three mana, it fits nicely as a curve-topper after early interaction, and it pairs well with bounce or blink effects that let you repeatedly “recast” the tap trigger on new targets. It also works best on creatures that must stay untapped to matter, such as attackers, mana creatures, or activated-ability threats. Just remember that it’s most efficient when you’re already ahead or can protect your board, since Auras can be exposed if the opponent removes the enchanted creature.

Generated using gpt-5.4-mini · Updated at 2026-08-11 10:40:43 UTC

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