Home / Magic: The Gathering / Bloomburrow / Feed the Cycle
Feed the Cycle
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Instant

Feed the Cycle

uncommon · Instant · Bloomburrow
$0.19
Low
$0.22
Market
$0.28
High

Oracle Text

As an additional cost to cast this spell, forage or pay {B}. (To forage, exile three cards from your graveyard or sacrifice a Food.)
Destroy target creature or planeswalker.

Card Details

-/-Power / Toughness
{1}{B}Mana Cost
1Prints

Character Background

Feed the Cycle is a clean, flexible removal spell that fits best in black-based control or midrange value decks, especially in Bloomburrow where graveyard and Food themes naturally intersect. At instant speed, it can ambush a key attacker or planeswalker, but the real strength is how it turns an extra resource into mana efficiency: either exile three cards from your graveyard to forage, or simply pay an extra black mana. That makes it excellent in decks that already want self-mill, sacrifice, or Food production, since it converts otherwise minor assets into tempo. A strong deckbuilding tip is to pair it with cards that stock the graveyard early or generate Food tokens incidentally, letting Feed the Cycle operate like a versatile kill spell without straining your curve. The card’s flavor suggests a predatory ecosystem where nothing is wasted, and gameplay-wise it rewards patient, resource-rich play.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.19 - $0.28
At the current market price of $0.22.
Average Time to Sell
3 days
At the current market price of $0.22.

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Character Background

Feed the Cycle is a clean, flexible removal spell that fits best in black-based control or midrange value decks, especially in Bloomburrow where graveyard and Food themes naturally intersect. At instant speed, it can ambush a key attacker or planeswalker, but the real strength is how it turns an extra resource into mana efficiency: either exile three cards from your graveyard to forage, or simply pay an extra black mana. That makes it excellent in decks that already want self-mill, sacrifice, or Food production, since it converts otherwise minor assets into tempo. A strong deckbuilding tip is to pair it with cards that stock the graveyard early or generate Food tokens incidentally, letting Feed the Cycle operate like a versatile kill spell without straining your curve. The card’s flavor suggests a predatory ecosystem where nothing is wasted, and gameplay-wise it rewards patient, resource-rich play.

Generated using gpt-5.4-mini · Updated at 2026-08-11 08:10:43 UTC

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