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Zoraline, Cosmos Caller
Oracle Text
Flying, vigilance
Whenever a Bat you control attacks, you gain 1 life.
Whenever Zoraline enters or attacks, you may pay {W}{B} and 2 life. When you do, return target nonland permanent card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.
Card Details
Set
Character Background
Zoraline, Cosmos Caller looks built for a resilient Orzhov value-tempo shell, especially one that leans on evasive Bat pressure and recursive small permanents. A 3/3 flying vigilance body for three mana is already efficient, and the life gain from attacking Bats helps offset the 2 life needed to recur a key piece from the graveyard. Her best trick is turning every entrance or attack into a selective rebuy of a nonland permanent with mana value 3 or less, making her excellent for reclaiming utility creatures, cheap enchantments, mana rocks, or removal-based permanents. In practice, you want a deck with sacrifice fodder, self-mill, and repeatable ETB value so Zoraline keeps refueling your board while staying safe in combat. The finality counter means each target is a one-time return, so prioritize high-impact cards like faction-defining support creatures or engines rather than filler.
Generated using gpt-5.4-mini
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Character Background
Zoraline, Cosmos Caller looks built for a resilient Orzhov value-tempo shell, especially one that leans on evasive Bat pressure and recursive small permanents. A 3/3 flying vigilance body for three mana is already efficient, and the life gain from attacking Bats helps offset the 2 life needed to recur a key piece from the graveyard. Her best trick is turning every entrance or attack into a selective rebuy of a nonland permanent with mana value 3 or less, making her excellent for reclaiming utility creatures, cheap enchantments, mana rocks, or removal-based permanents. In practice, you want a deck with sacrifice fodder, self-mill, and repeatable ETB value so Zoraline keeps refueling your board while staying safe in combat. The finality counter means each target is a one-time return, so prioritize high-impact cards like faction-defining support creatures or engines rather than filler.
Generated using gpt-5.4-mini · Updated at 2026-08-11 14:10:45 UTC
