Home / Magic: The Gathering / Bloomburrow / Zoraline, Cosmos Caller
Zoraline, Cosmos Caller
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Legendary Creature — Bat Cleric

Zoraline, Cosmos Caller

rare · Legendary Creature — Bat Cleric · Bloomburrow
$0.28
Low
$0.33
Market
$0.41
High

Oracle Text

Flying, vigilance
Whenever a Bat you control attacks, you gain 1 life.
Whenever Zoraline enters or attacks, you may pay {W}{B} and 2 life. When you do, return target nonland permanent card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.

Card Details

3/3Power / Toughness
{1}{W}{B}Mana Cost
1Prints

Character Background

Zoraline, Cosmos Caller looks built for a resilient value-control shell that can pivot into a Bat tribal tempo plan. A 3/3 flying vigilance body for three mana is already efficient, but the real attraction is the repeatable recursion: whenever she enters or attacks, you can pay {W}{B} and 2 life to bring back a cheap nonland permanent from the graveyard, effectively turning every trigger into card advantage if you build around it. In Bloomburrow’s bat-flavored ecosystem, her life-gain trigger rewards you for swarming with evasive Bats, helping offset the reanimation cost while making combat races awkward for opponents. She pairs especially well with low-cost utility permanents like engines, removal creatures, or sacrifice fodder that can be rebought at mana value 3 or less. Because the returned card gets a finality counter, focus on replayable value pieces rather than one-shot bombs, and consider effects that let Zoraline attack safely to maximize both life gain and recursion.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.28 - $0.41
At the current market price of $0.33.
Average Time to Sell
3 days
At the current market price of $0.33.

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Character Background

Zoraline, Cosmos Caller looks built for a resilient value-control shell that can pivot into a Bat tribal tempo plan. A 3/3 flying vigilance body for three mana is already efficient, but the real attraction is the repeatable recursion: whenever she enters or attacks, you can pay {W}{B} and 2 life to bring back a cheap nonland permanent from the graveyard, effectively turning every trigger into card advantage if you build around it. In Bloomburrow’s bat-flavored ecosystem, her life-gain trigger rewards you for swarming with evasive Bats, helping offset the reanimation cost while making combat races awkward for opponents. She pairs especially well with low-cost utility permanents like engines, removal creatures, or sacrifice fodder that can be rebought at mana value 3 or less. Because the returned card gets a finality counter, focus on replayable value pieces rather than one-shot bombs, and consider effects that let Zoraline attack safely to maximize both life gain and recursion.

Generated using gpt-5.4-mini · Updated at 2026-08-11 08:10:43 UTC

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