Home / Magic: The Gathering / Commander 2016 / Blind Obedience
Blind Obedience
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Enchantment

Blind Obedience

rare · Enchantment · Commander 2016
$4.62
Low
$5.44
Market
$6.80
High

Oracle Text

Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Artifacts and creatures your opponents control enter tapped.

Card Details

-/-Power / Toughness
{1}{W}Mana Cost
9Prints

Character Background

Blind Obedience is a classic Orzhov control and attrition piece: for just two mana, it taxes the table in a way that immediately disrupts aggressive starts and buy key tempo against haste threats, mana rocks, and flash plays. The “enter tapped” clause is quietly brutal, because it delays artifact ramp, shuts off surprise blockers, and can force opponents to spend an extra turn cycle before their best creatures matter. Extort turns every spell you cast into a potential drain engine, making this especially strong in slow, spell-dense decks that want to convert incremental actions into a life swing. It fits best in control, stax, and grindy value shells, and it pairs nicely with low-cost cantrips, token makers, or recursive spells to maximize extort triggers. In Commander, it shines with commanders that cast many cheap spells, turning a modest enchantment into a persistent inevitability engine while you stabilize the board.

Generated using gpt-5.4-mini

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Suggested Pricing
$4.62 - $6.80
At the current market price of $5.44.
Average Time to Sell
3 days
At the current market price of $5.44.

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Character Background

Blind Obedience is a classic Orzhov control and attrition piece: for just two mana, it taxes the table in a way that immediately disrupts aggressive starts and buy key tempo against haste threats, mana rocks, and flash plays. The “enter tapped” clause is quietly brutal, because it delays artifact ramp, shuts off surprise blockers, and can force opponents to spend an extra turn cycle before their best creatures matter. Extort turns every spell you cast into a potential drain engine, making this especially strong in slow, spell-dense decks that want to convert incremental actions into a life swing. It fits best in control, stax, and grindy value shells, and it pairs nicely with low-cost cantrips, token makers, or recursive spells to maximize extort triggers. In Commander, it shines with commanders that cast many cheap spells, turning a modest enchantment into a persistent inevitability engine while you stabilize the board.

Generated using gpt-5.4-mini · Updated at 2026-08-23 07:20:42 UTC

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