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The Eldest Reborn
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Enchantment — Saga

The Eldest Reborn

uncommon · Enchantment — Saga · Commander 2019
$0.31
Low
$0.36
Market
$0.45
High

Oracle Text

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Each opponent sacrifices a creature or planeswalker of their choice.
II — Each opponent discards a card.
III — Put target creature or planeswalker card from a graveyard onto the battlefield under your control.

Card Details

-/-Power / Toughness
{4}{B}Mana Cost
5Prints

Character Background

The Eldest Reborn is a grindy black Saga that fits best in control and midrange value decks, especially ones that want to pressure resources while setting up a decisive reanimation payoff. Chapter I forces each opponent to lose a creature or planeswalker, Chapter II strips a card from every hand, and Chapter III steals the best creature or planeswalker from any graveyard, turning the whole table’s attrition into your advantage. In play, it excels when you can slow the game with removal and then leverage a high-impact target in the bin, so pair it with discard, board wipes, and self-mill tools to make sure something worth stealing is available. It also works well with sacrifice-heavy shells, where you can benefit from clearing away enemy threats before reanimating a premium finisher. The card’s lore feels like a slow, inevitable return of something ancient and hungry, and its gameplay matches that menace: every chapter tightens your grip on the game until you claim the strongest remnant.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.31 - $0.45
At the current market price of $0.36.
Average Time to Sell
3 days
At the current market price of $0.36.

Public Decks Using This Card

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Character Background

The Eldest Reborn is a grindy black Saga that fits best in control and midrange value decks, especially ones that want to pressure resources while setting up a decisive reanimation payoff. Chapter I forces each opponent to lose a creature or planeswalker, Chapter II strips a card from every hand, and Chapter III steals the best creature or planeswalker from any graveyard, turning the whole table’s attrition into your advantage. In play, it excels when you can slow the game with removal and then leverage a high-impact target in the bin, so pair it with discard, board wipes, and self-mill tools to make sure something worth stealing is available. It also works well with sacrifice-heavy shells, where you can benefit from clearing away enemy threats before reanimating a premium finisher. The card’s lore feels like a slow, inevitable return of something ancient and hungry, and its gameplay matches that menace: every chapter tightens your grip on the game until you claim the strongest remnant.

Generated using gpt-5.4-mini · Updated at 2026-10-08 03:40:43 UTC

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