Home / Magic: The Gathering / Commander 2021 / Unstable Obelisk
Unstable Obelisk
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Artifact

Unstable Obelisk

uncommon · Artifact · Commander 2021
$0.24
Low
$0.28
Market
$0.35
High

Oracle Text

{T}: Add {C}.
{7}, {T}, Sacrifice this artifact: Destroy target permanent.

Card Details

-/-Power / Toughness
{3}Mana Cost
12Prints

Character Background

Unstable Obelisk is a humble-looking artifact that plays like a pressure valve for slower decks: it gives you colorless mana early, then turns into a late-game answer to any permanent, which makes it especially strong in control, midrange value, and ramp shells that can afford the seven-mana activation. The card’s “unstable” nature fits its gameplay perfectly—you are effectively banking mana now for a dramatic, catch-all removal spell later. In Commander, that flexibility matters because it can remove problematic enchantments, planeswalkers, lands, or creatures without caring about indestructible-only issues less often than combat-based removal. It also pairs well with artifact recursion, since sacrificing it is part of the cost; cards that recur artifacts or care about artifacts entering and leaving the battlefield can turn the Obelisk into repeatable utility. If your deck wants mana smoothing plus inevitability, this is a clean, efficient inclusion.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.24 - $0.35
At the current market price of $0.28.
Average Time to Sell
3 days
At the current market price of $0.28.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Unstable Obelisk is a humble-looking artifact that plays like a pressure valve for slower decks: it gives you colorless mana early, then turns into a late-game answer to any permanent, which makes it especially strong in control, midrange value, and ramp shells that can afford the seven-mana activation. The card’s “unstable” nature fits its gameplay perfectly—you are effectively banking mana now for a dramatic, catch-all removal spell later. In Commander, that flexibility matters because it can remove problematic enchantments, planeswalkers, lands, or creatures without caring about indestructible-only issues less often than combat-based removal. It also pairs well with artifact recursion, since sacrificing it is part of the cost; cards that recur artifacts or care about artifacts entering and leaving the battlefield can turn the Obelisk into repeatable utility. If your deck wants mana smoothing plus inevitability, this is a clean, efficient inclusion.

Generated using gpt-5.4-mini · Updated at 2026-10-11 21:10:42 UTC

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