Home / Magic: The Gathering / Commander Legends: Battle for Baldur's Gate / Agent of the Shadow Thieves
Agent of the Shadow Thieves
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Legendary Enchantment — Background

Agent of the Shadow Thieves

uncommon · Legendary Enchantment — Background · Commander Legends: Battle for Baldur's Gate
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn."

Card Details

-/-Power / Toughness
{1}{B}Mana Cost
1Prints

Character Background

Agent of the Shadow Thieves is a sneaky Background that turns your commander into a ruthless finisher once the table’s life totals start to line up. Best suited for an aggressive value or tempo plan, it rewards attacking the player who is not ahead on life, turning each clean swing into a permanent growth engine while also handing out deathtouch and indestructible for the turn. That makes combat math miserable for opponents, since blocking becomes risky and removal in combat often fails. It pairs especially well with commanders that want to attack repeatedly or already have evasion, like low-cost Voltron leaders or menace/flying commanders, and it gets nastier with double strike or extra-combat effects because every attack trigger becomes more threatening. In deckbuilding, prioritize life-total manipulation, combat protection, and ways to ensure your commander can safely connect, since this Background is at its best when you can keep pressing the same life-total advantage turn after turn.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Agent of the Shadow Thieves is a sneaky Background that turns your commander into a ruthless finisher once the table’s life totals start to line up. Best suited for an aggressive value or tempo plan, it rewards attacking the player who is not ahead on life, turning each clean swing into a permanent growth engine while also handing out deathtouch and indestructible for the turn. That makes combat math miserable for opponents, since blocking becomes risky and removal in combat often fails. It pairs especially well with commanders that want to attack repeatedly or already have evasion, like low-cost Voltron leaders or menace/flying commanders, and it gets nastier with double strike or extra-combat effects because every attack trigger becomes more threatening. In deckbuilding, prioritize life-total manipulation, combat protection, and ways to ensure your commander can safely connect, since this Background is at its best when you can keep pressing the same life-total advantage turn after turn.

Generated using gpt-5.4-mini · Updated at 2026-08-21 20:10:46 UTC

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