Home / Magic: The Gathering / Commander Legends: Battle for Baldur's Gate / Amber Gristle O'Maul
Amber Gristle O'Maul
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Legendary Creature — Dwarf Cleric

Amber Gristle O'Maul

uncommon · Legendary Creature — Dwarf Cleric · Commander Legends: Battle for Baldur's Gate
$0.17
Low
$0.20
Market
$0.25
High

Oracle Text

Haste
Whenever Amber Gristle O'Maul attacks, you may discard your hand. If you do, draw a card for each player being attacked.
Choose a Background (You can have a Background as a second commander.)

Card Details

3/3Power / Toughness
{3}{R}Mana Cost
3Prints

Character Background

Amber Gristle O’Maul is a compact commander for an aggressive value deck that wants to turn combat into fresh cardboard. A 3/3 haste creature for four mana already pressures life totals immediately, and her attack trigger can turn a nearly empty hand into a refill, especially in multiplayer where attacking several players means drawing multiple cards. The discard is a cost, not a drawback, if you build around it: pair her with cheap recursion like Reanimate effects, flashback spells, or graveyard-friendly threats so pitching your hand sets up later turns instead of leaving you stranded. She also loves token support and extra-combat effects, since more attacks mean more chances to reload. Choosing a Background is a major payoff, with options that can push her toward Boros aggro, equipment-based pressure, or a more resilient midrange plan. Overall, she rewards fast, proactive play that keeps attacking and converts momentum into cards.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.17 - $0.25
At the current market price of $0.20.
Average Time to Sell
3 days
At the current market price of $0.20.

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Character Background

Amber Gristle O’Maul is a compact commander for an aggressive value deck that wants to turn combat into fresh cardboard. A 3/3 haste creature for four mana already pressures life totals immediately, and her attack trigger can turn a nearly empty hand into a refill, especially in multiplayer where attacking several players means drawing multiple cards. The discard is a cost, not a drawback, if you build around it: pair her with cheap recursion like Reanimate effects, flashback spells, or graveyard-friendly threats so pitching your hand sets up later turns instead of leaving you stranded. She also loves token support and extra-combat effects, since more attacks mean more chances to reload. Choosing a Background is a major payoff, with options that can push her toward Boros aggro, equipment-based pressure, or a more resilient midrange plan. Overall, she rewards fast, proactive play that keeps attacking and converts momentum into cards.

Generated using gpt-5.4-mini · Updated at 2026-10-08 19:20:42 UTC

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