Viewing offers in Near Mint condition
Astarion, the Decadent
Oracle Text
Deathtouch, lifelink
At the beginning of your end step, choose one —
• Feed — Target opponent loses life equal to the amount of life they lost this turn.
• Friends — You gain life equal to the amount of life you gained this turn.
Card Details
Character Background
Astarion, the Decadent fits best into a value-oriented control or lifegain/drain shell, where his body and end-step trigger can steadily swing the game without needing to attack. Deathtouch and lifelink make him a credible defensive blocker and a lifegain source all by himself, while the choice between Feed and Friends rewards you for building around life swings each turn. The strongest plan is usually to maximize repeated life loss and gain so his trigger becomes a reliable engine: effects like extort, incidental ping damage, or lifelink creatures help Feed drain opponents hard, while lifegain payoffs and aristocrat-style cushioning make Friends relevant when you are stabilizing. In Commander, he particularly shines in Orzhov shells that want inevitability, since even small life changes can snowball into large end-step swings. He is less about explosive aggression and more about disciplined pressure, attrition, and winning through sustained resource advantage.
Generated using gpt-5.4-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Astarion, the Decadent
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Astarion, the Decadent fits best into a value-oriented control or lifegain/drain shell, where his body and end-step trigger can steadily swing the game without needing to attack. Deathtouch and lifelink make him a credible defensive blocker and a lifegain source all by himself, while the choice between Feed and Friends rewards you for building around life swings each turn. The strongest plan is usually to maximize repeated life loss and gain so his trigger becomes a reliable engine: effects like extort, incidental ping damage, or lifelink creatures help Feed drain opponents hard, while lifegain payoffs and aristocrat-style cushioning make Friends relevant when you are stabilizing. In Commander, he particularly shines in Orzhov shells that want inevitability, since even small life changes can snowball into large end-step swings. He is less about explosive aggression and more about disciplined pressure, attrition, and winning through sustained resource advantage.
Generated using gpt-5.4-mini · Updated at 2026-08-21 19:10:46 UTC
