Home / Magic: The Gathering / Commander Legends: Battle for Baldur's Gate / Consuming Aberration
Consuming Aberration
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Creature — Horror

Consuming Aberration

rare · Creature — Horror · Commander Legends: Battle for Baldur's Gate
$0.62
Low
$0.73
Market
$0.91
High

Oracle Text

Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.
Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

Card Details

*/*Power / Toughness
{3}{U}{B}Mana Cost
1Prints

Character Background

Consuming Aberration is a classic Dimir value-control finisher that turns every spell you cast into incremental mill pressure while also growing into a lethal, often game-ending threat. Since its power and toughness scale with the cards in all opponents’ graveyards, it rewards you for chaining cheap interaction, cantrips, and self-protective spells early, then dropping this Horror once graveyards are already stocked. In Commander, it plays especially well in decks that naturally mill, recur, or generate lots of spell casts, such as control shells with efficient instants and sorceries or combo lists that want a backup win condition. A strong deckbuilding tip is to pair it with cards that force repeated card movement into graveyards—things like wheel effects, targeted mill, or incidental loot—so the Aberration arrives as a huge blocker and immediate threat. The flavor fits perfectly: a lurking intellect that feeds on knowledge, then weaponizes every spell into further erosion.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.62 - $0.91
At the current market price of $0.73.
Average Time to Sell
3 days
At the current market price of $0.73.

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Character Background

Consuming Aberration is a classic Dimir value-control finisher that turns every spell you cast into incremental mill pressure while also growing into a lethal, often game-ending threat. Since its power and toughness scale with the cards in all opponents’ graveyards, it rewards you for chaining cheap interaction, cantrips, and self-protective spells early, then dropping this Horror once graveyards are already stocked. In Commander, it plays especially well in decks that naturally mill, recur, or generate lots of spell casts, such as control shells with efficient instants and sorceries or combo lists that want a backup win condition. A strong deckbuilding tip is to pair it with cards that force repeated card movement into graveyards—things like wheel effects, targeted mill, or incidental loot—so the Aberration arrives as a huge blocker and immediate threat. The flavor fits perfectly: a lurking intellect that feeds on knowledge, then weaponizes every spell into further erosion.

Generated using gpt-5.4-mini · Updated at 2026-08-21 20:10:49 UTC

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