Home / Magic: The Gathering / Commander Legends: Battle for Baldur's Gate / Creeping Tar Pit
Creeping Tar Pit
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Land

Creeping Tar Pit

rare · Land · Commander Legends: Battle for Baldur's Gate
$0.26
Low
$0.31
Market
$0.39
High

Oracle Text

This land enters tapped.
{T}: Add {U} or {B}.
{1}{U}{B}: Until end of turn, this land becomes a 3/2 blue and black Elemental creature. It's still a land. It can't be blocked this turn.

Card Details

-/-Power / Toughness
-Mana Cost
1Prints

Character Background

Creeping Tar Pit is a quietly excellent utility land for Dimir decks that want to grind through a long game while still applying pressure. Entering tapped is the main cost, but the upside is strong: it fixes for blue or black, then later turns into an unblockable 3/2 that dodges sorcery-speed removal and slips past stalled boards. That makes it especially good in control and tempo shells, where you can leave up interaction early and convert excess mana into a threat once the battlefield stabilizes. It also pairs well with equipment, anthems, and effects that reward combat damage, since the unblockable body is reliable chip damage. In Commander, it shines in decks that want mana sinks and inevitability, and it becomes even better with land recursion or untap effects, letting you reuse its attack mode without sacrificing development.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.26 - $0.39
At the current market price of $0.31.
Average Time to Sell
3 days
At the current market price of $0.31.

Public Decks Using This Card

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Character Background

Creeping Tar Pit is a quietly excellent utility land for Dimir decks that want to grind through a long game while still applying pressure. Entering tapped is the main cost, but the upside is strong: it fixes for blue or black, then later turns into an unblockable 3/2 that dodges sorcery-speed removal and slips past stalled boards. That makes it especially good in control and tempo shells, where you can leave up interaction early and convert excess mana into a threat once the battlefield stabilizes. It also pairs well with equipment, anthems, and effects that reward combat damage, since the unblockable body is reliable chip damage. In Commander, it shines in decks that want mana sinks and inevitability, and it becomes even better with land recursion or untap effects, letting you reuse its attack mode without sacrificing development.

Generated using gpt-5.4-mini · Updated at 2026-10-08 07:10:44 UTC

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