Home / Magic: The Gathering / Commander Legends: Battle for Baldur's Gate / Nine-Fingers Keene
Nine-Fingers Keene
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Legendary Creature — Human Rogue

Nine-Fingers Keene

rare · Legendary Creature — Human Rogue · Commander Legends: Battle for Baldur's Gate
$0.19
Low
$0.22
Market
$0.28
High

Oracle Text

Menace
Ward—Pay 9 life.
Whenever Nine-Fingers Keene deals combat damage to a player, look at the top nine cards of your library. You may put a Gate card from among them onto the battlefield. Then if you control nine or more Gates, put the rest into your hand. Otherwise, put the rest on the bottom of your library in a random order.

Card Details

4/4Power / Toughness
{1}{B}{G}{U}Mana Cost
1Prints

Character Background

Nine-Fingers Keene is a perfect commander for a value-driven Gates deck that plays like a sneaky midrange-tempo strategy: she hits hard as a 4/4 with menace, taxes removal with ward—pay 9 life, and rewards you for connecting by digging nine cards deep for a Gate. The real prize comes once you control nine or more Gates, when her trigger turns into a burst of card advantage instead of just ramp. In practice, she wants evasive support and ways to force combat damage through, so cards that grant unblockability, menace backups, or combat protection are especially strong. Because her trigger only cares about Gate cards among the top nine, run a dense Gate package and library manipulation like Brainstorm-style effects or topdeck fixing to improve hits. She feels like a rogues’ guild boss: difficult to answer, hard to block, and steadily assembling an infrastructure that buries opponents in resources.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.19 - $0.28
At the current market price of $0.22.
Average Time to Sell
3 days
At the current market price of $0.22.

Public Decks Using This Card

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Character Background

Nine-Fingers Keene is a perfect commander for a value-driven Gates deck that plays like a sneaky midrange-tempo strategy: she hits hard as a 4/4 with menace, taxes removal with ward—pay 9 life, and rewards you for connecting by digging nine cards deep for a Gate. The real prize comes once you control nine or more Gates, when her trigger turns into a burst of card advantage instead of just ramp. In practice, she wants evasive support and ways to force combat damage through, so cards that grant unblockability, menace backups, or combat protection are especially strong. Because her trigger only cares about Gate cards among the top nine, run a dense Gate package and library manipulation like Brainstorm-style effects or topdeck fixing to improve hits. She feels like a rogues’ guild boss: difficult to answer, hard to block, and steadily assembling an infrastructure that buries opponents in resources.

Generated using gpt-5.4-mini · Updated at 2026-08-21 20:10:48 UTC

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