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Sunken Hollow
Oracle Text
({T}: Add {U} or {B}.)
This land enters tapped unless you control two or more basic lands.
Card Details
Character Background
Sunken Hollow is a clean, two-color fixing land that best supports control, midrange, and slower value decks looking to keep mana flexible without sacrificing tempo too much. As an Island Swamp, it conveniently turns on land types for cards that care about basic land types, while producing either blue or black on demand. Its main drawback is that it enters tapped unless you already control two or more basic lands, so it rewards deckbuilders for running enough basics or fetch effects to enable it early. In Commander, this makes it especially attractive in Dimir shells that want reliable access to countermagic, removal, and card draw. It also has subtle synergy with landfall and graveyard strategies that can recur or replay lands, since its typed nature matters beyond just mana fixing. If your deck wants stability over speed, Sunken Hollow is an excellent inclusion.
Generated using gpt-5.4-mini
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Character Background
Sunken Hollow is a clean, two-color fixing land that best supports control, midrange, and slower value decks looking to keep mana flexible without sacrificing tempo too much. As an Island Swamp, it conveniently turns on land types for cards that care about basic land types, while producing either blue or black on demand. Its main drawback is that it enters tapped unless you already control two or more basic lands, so it rewards deckbuilders for running enough basics or fetch effects to enable it early. In Commander, this makes it especially attractive in Dimir shells that want reliable access to countermagic, removal, and card draw. It also has subtle synergy with landfall and graveyard strategies that can recur or replay lands, since its typed nature matters beyond just mana fixing. If your deck wants stability over speed, Sunken Hollow is an excellent inclusion.
Generated using gpt-5.4-mini · Updated at 2026-08-21 18:20:45 UTC
