Home / Magic: The Gathering / Commander Legends: Battle for Baldur's Gate / Treasure Keeper
Treasure Keeper
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Artifact Creature — Construct

Treasure Keeper

uncommon · Artifact Creature — Construct · Commander Legends: Battle for Baldur's Gate
$0.08
Low
$0.09
Market
$0.11
High

Oracle Text

When this creature dies, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.

Card Details

3/3Power / Toughness
{4}Mana Cost
1Prints

Character Background

Treasure Keeper is a classic value engine for slower, grindier decks that want to turn a disposable body into card advantage, especially in control or midrange shells with sacrifice outlets. A 3/3 artifact creature for four mana is already acceptable on defense, but the real payoff comes when it dies and “rummages” through your deck for a free spell worth three mana or less. That makes it excellent in builds packed with cheap interaction, removal, ramp, or utility permanents, since you can reliably flip into something relevant rather than a random dead draw. It also works well with blink-and-sacrifice strategies: if you can repeatedly sacrifice it, or recur it from the graveyard, you keep converting one card into another. In Commander, pair it with cards like Goblin Bombardment-style outlets or artifact recursion to maximize the trigger. The name and form fit the theme perfectly: a sturdy construct that hoards hidden resources, then “gives up” a prize when finally broken.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.08 - $0.11
At the current market price of $0.09.
Average Time to Sell
3 days
At the current market price of $0.09.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Treasure Keeper is a classic value engine for slower, grindier decks that want to turn a disposable body into card advantage, especially in control or midrange shells with sacrifice outlets. A 3/3 artifact creature for four mana is already acceptable on defense, but the real payoff comes when it dies and “rummages” through your deck for a free spell worth three mana or less. That makes it excellent in builds packed with cheap interaction, removal, ramp, or utility permanents, since you can reliably flip into something relevant rather than a random dead draw. It also works well with blink-and-sacrifice strategies: if you can repeatedly sacrifice it, or recur it from the graveyard, you keep converting one card into another. In Commander, pair it with cards like Goblin Bombardment-style outlets or artifact recursion to maximize the trigger. The name and form fit the theme perfectly: a sturdy construct that hoards hidden resources, then “gives up” a prize when finally broken.

Generated using gpt-5.4-mini · Updated at 2026-08-21 20:20:42 UTC

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