Viewing offers in Near Mint condition
Wandering Fumarole
Oracle Text
This land enters tapped.
{T}: Add {U} or {R}.
{2}{U}{R}: Until end of turn, this land becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land.
Card Details
Character Background
Wandering Fumarole is a classic Jeskai utility land that fits best in tempo and control shells, where early mana fixing matters and a late-game win condition can hide in the mana base. Entering tapped is the main tax, so it rewards decks that can afford a slightly slower start or that value color stability over speed. Once online, it taps for either blue or red, making it especially useful in spell-heavy lists that want to hold up interaction. Its animated mode is where the card shines: for {2}{U}{R}, it becomes a 1/4 Elemental with a power/toughness swap ability, letting it threaten sudden damage after blockers are declared or survive combat as a chunky blocker. Pair it with effects that untap lands or protect creatures, and it can repeatedly pressure planeswalkers and life totals. In Commander, it’s a strong inclusion for control decks that want inevitability without dedicating a spell slot to a finisher.
Generated using gpt-5.4-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Wandering Fumarole
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Wandering Fumarole is a classic Jeskai utility land that fits best in tempo and control shells, where early mana fixing matters and a late-game win condition can hide in the mana base. Entering tapped is the main tax, so it rewards decks that can afford a slightly slower start or that value color stability over speed. Once online, it taps for either blue or red, making it especially useful in spell-heavy lists that want to hold up interaction. Its animated mode is where the card shines: for {2}{U}{R}, it becomes a 1/4 Elemental with a power/toughness swap ability, letting it threaten sudden damage after blockers are declared or survive combat as a chunky blocker. Pair it with effects that untap lands or protect creatures, and it can repeatedly pressure planeswalkers and life totals. In Commander, it’s a strong inclusion for control decks that want inevitability without dedicating a spell slot to a finisher.
Generated using gpt-5.4-mini · Updated at 2026-08-21 18:40:44 UTC
