Home / Magic: The Gathering / Commander Legends: Battle for Baldur's Gate / White Plume Adventurer
White Plume Adventurer
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Creature — Orc Cleric

White Plume Adventurer

rare · Creature — Orc Cleric · Commander Legends: Battle for Baldur's Gate
$2.30
Low
$2.70
Market
$3.38
High

Oracle Text

When this creature enters, you take the initiative.
At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead.

Card Details

3/3Power / Toughness
{2}{W}Mana Cost
3Prints

Character Background

White Plume Adventurer is a deceptively efficient value engine for white-based tempo and midrange decks, and it can even edge into control if your build wants repeatable board development without spending extra cards. A 3/3 for three is already respectable, but taking the initiative on entry makes it much stronger, since it immediately starts the Undercity race and pressures opponents to answer you while you accrue tempo. The upkeep trigger is the real prize: untapping a creature each opponent’s turn lets you turn tap abilities, vigilance-like defense, or post-combat exertion into ongoing advantage; after completing a dungeon, it becomes a full team untap that can fuel alpha strikes or robust blocking. In Commander, pair it with dungeon support like Yuan-Ti Malison, The Initiative cards, or creatures with tap abilities such as Bag of Tricks-style utility bodies to maximize every untap.

Generated using gpt-5.4-mini

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Suggested Pricing
$2.30 - $3.38
At the current market price of $2.70.
Average Time to Sell
3 days
At the current market price of $2.70.

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Character Background

White Plume Adventurer is a deceptively efficient value engine for white-based tempo and midrange decks, and it can even edge into control if your build wants repeatable board development without spending extra cards. A 3/3 for three is already respectable, but taking the initiative on entry makes it much stronger, since it immediately starts the Undercity race and pressures opponents to answer you while you accrue tempo. The upkeep trigger is the real prize: untapping a creature each opponent’s turn lets you turn tap abilities, vigilance-like defense, or post-combat exertion into ongoing advantage; after completing a dungeon, it becomes a full team untap that can fuel alpha strikes or robust blocking. In Commander, pair it with dungeon support like Yuan-Ti Malison, The Initiative cards, or creatures with tap abilities such as Bag of Tricks-style utility bodies to maximize every untap.

Generated using gpt-5.4-mini · Updated at 2026-10-11 14:10:44 UTC

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