Home / Magic: The Gathering / Commander Masters / Mirrorpool
Mirrorpool
NM
LP
MP
HP

Viewing offers in Near Mint condition

mythic · Land

Mirrorpool

mythic · Land · Commander Masters
$2.36
Low
$2.78
Market
$3.47
High

Oracle Text

This land enters tapped.
{T}: Add {C}.
{2}{C}, {T}, Sacrifice this land: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
{4}{C}, {T}, Sacrifice this land: Create a token that's a copy of target creature you control.

Card Details

-/-Power / Toughness
-Mana Cost
1Prints

Character Background

Mirrorpool is a mythic land that rewards patient, high-leverage play, fitting best into combo and value-oriented control shells rather than fast aggro. Its tapped entry is the real cost, but the upside is huge: it can turn one key instant or sorcery into a second copy, or later become a temporary mirror of your best creature. That makes it excellent with spell-heavy decks that already want big turns, such as lists built around extra-turn spells, potent removal, or massive draw spells; copying a spell like Time Warp, Dig Through Time, or a game-ending tutor effect can swing an entire table. The creature-copy mode is especially strong with enter-the-battlefield creatures, since you keep the token’s trigger value even if the token itself won’t last forever. In Commander, it shines most when your deck can afford a colorless land and wants flexible, late-game inevitability rather than early pressure.

Generated using gpt-5.4-mini

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Suggested Pricing
$2.36 - $3.47
At the current market price of $2.78.
Average Time to Sell
3 days
At the current market price of $2.78.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Mirrorpool is a mythic land that rewards patient, high-leverage play, fitting best into combo and value-oriented control shells rather than fast aggro. Its tapped entry is the real cost, but the upside is huge: it can turn one key instant or sorcery into a second copy, or later become a temporary mirror of your best creature. That makes it excellent with spell-heavy decks that already want big turns, such as lists built around extra-turn spells, potent removal, or massive draw spells; copying a spell like Time Warp, Dig Through Time, or a game-ending tutor effect can swing an entire table. The creature-copy mode is especially strong with enter-the-battlefield creatures, since you keep the token’s trigger value even if the token itself won’t last forever. In Commander, it shines most when your deck can afford a colorless land and wants flexible, late-game inevitability rather than early pressure.

Generated using gpt-5.4-mini · Updated at 2026-08-11 07:40:42 UTC

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