Home / Magic: The Gathering / Commander Masters / Seaside Citadel
Seaside Citadel
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Land

Seaside Citadel

uncommon · Land · Commander Masters
$1.35
Low
$1.59
Market
$1.99
High

Oracle Text

This land enters tapped.
{T}: Add {G}, {W}, or {U}.

Card Details

-/-Power / Toughness
-Mana Cost
1Prints

Character Background

Seaside Citadel is a quiet but highly useful three-color fixing land that best supports value and control-oriented decks, especially in Commander where smooth mana is often worth more than raw speed. Because it enters tapped, it is not ideal for aggressive starts or tempo shells that want every land untapped on curve, but the flexibility to produce green, white, or blue makes it excellent in Bant builds, enchantress lists, blink decks, and midrange strategies that need to cast multiple colors reliably. In practice, it helps stabilize opening hands and reduces the need to overcommit to basic lands, particularly in decks that want early access to ramp, removal, and card draw across different colors. A good deckbuilding tip is to pair it with other tri-lands, fetch effects, or land recursion like Crucible-style engines so the tempo loss from entering tapped is offset by long-term consistency. Its citadel flavor suggests a fortified coastal stronghold, fitting for decks that aim to endure and outvalue opponents.

Generated using gpt-5.4-mini

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Suggested Pricing
$1.35 - $1.99
At the current market price of $1.59.
Average Time to Sell
3 days
At the current market price of $1.59.

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Character Background

Seaside Citadel is a quiet but highly useful three-color fixing land that best supports value and control-oriented decks, especially in Commander where smooth mana is often worth more than raw speed. Because it enters tapped, it is not ideal for aggressive starts or tempo shells that want every land untapped on curve, but the flexibility to produce green, white, or blue makes it excellent in Bant builds, enchantress lists, blink decks, and midrange strategies that need to cast multiple colors reliably. In practice, it helps stabilize opening hands and reduces the need to overcommit to basic lands, particularly in decks that want early access to ramp, removal, and card draw across different colors. A good deckbuilding tip is to pair it with other tri-lands, fetch effects, or land recursion like Crucible-style engines so the tempo loss from entering tapped is offset by long-term consistency. Its citadel flavor suggests a fortified coastal stronghold, fitting for decks that aim to endure and outvalue opponents.

Generated using gpt-5.4-mini · Updated at 2026-08-11 19:10:45 UTC

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