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Aether Syphon
Oracle Text
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
{2}, {T}: Draw a card.
Max speed — Whenever you draw a card, each opponent mills two cards. (Each opponent puts the top two cards of their library into their graveyard.)
Card Details
Set
Character Background
Aether Syphon looks tailor-made for a blue control or slow tempo shell that can reliably turn on its engine and then convert every extra card into pressure on the opponent’s library. At base, it’s a clunky but steady artifact cantrip engine: paying {2} and tapping to draw a card is fair, but the real prize is max speed, where every draw becomes two cards milled from each opponent. That makes it especially strong with repeatable card draw, loot effects, and instant-speed cantrips that let you trigger the mill on each turn cycle, not just your own. In deckbuilding, pair it with evasive early damage, pingers, or efficient removal so “start your engines” happens quickly; the card clearly wants opponents losing life to accelerate. It also rewards artifact synergy, since artifact recursion or cost reduction helps offset the activation tax. In the lore sense, it feels like a sleek, unstable machine siphoning aether into advantage.
Generated using gpt-5.4-mini
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Character Background
Aether Syphon looks tailor-made for a blue control or slow tempo shell that can reliably turn on its engine and then convert every extra card into pressure on the opponent’s library. At base, it’s a clunky but steady artifact cantrip engine: paying {2} and tapping to draw a card is fair, but the real prize is max speed, where every draw becomes two cards milled from each opponent. That makes it especially strong with repeatable card draw, loot effects, and instant-speed cantrips that let you trigger the mill on each turn cycle, not just your own. In deckbuilding, pair it with evasive early damage, pingers, or efficient removal so “start your engines” happens quickly; the card clearly wants opponents losing life to accelerate. It also rewards artifact synergy, since artifact recursion or cost reduction helps offset the activation tax. In the lore sense, it feels like a sleek, unstable machine siphoning aether into advantage.
Generated using gpt-5.4-mini · Updated at 2026-08-11 08:40:45 UTC
