Viewing offers in Near Mint condition
Boommobile
Oracle Text
When this Vehicle enters, add four mana of any one color. Spend this mana only to activate abilities.
Exhaust — {X}{2}{R}: This Vehicle deals X damage to any target. Put a +1/+1 counter on this Vehicle. (Activate each exhaust ability only once.)
Crew 2
Card Details
Set
Character Background
Boommobile is the kind of Aetherdrift Vehicle that rewards explosive, midrange-to-tempo play, giving red decks a burst of resource acceleration the moment it hits the battlefield. The four mana it generates can only fuel activated abilities, so the best use is often to immediately turn around and fire off its Exhaust burn ability or pay for another ability-heavy permanent in the same turn. That makes it especially appealing in decks built around mana sinks, Vehicles, or effects that care about activated abilities, while the built-in 5/5 body and crew 2 keep the pressure on after the initial burst. The +1/+1 counter from Exhaust means each activation snowballs its threat level, so repeated combat math quickly becomes nasty. In practice, pair it with cheap creatures that can crew efficiently and with cards that untap or otherwise reuse activated-ability payoffs, turning Boommobile into both removal and a growing finisher.
Generated using gpt-5.4-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Boommobile
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Boommobile is the kind of Aetherdrift Vehicle that rewards explosive, midrange-to-tempo play, giving red decks a burst of resource acceleration the moment it hits the battlefield. The four mana it generates can only fuel activated abilities, so the best use is often to immediately turn around and fire off its Exhaust burn ability or pay for another ability-heavy permanent in the same turn. That makes it especially appealing in decks built around mana sinks, Vehicles, or effects that care about activated abilities, while the built-in 5/5 body and crew 2 keep the pressure on after the initial burst. The +1/+1 counter from Exhaust means each activation snowballs its threat level, so repeated combat math quickly becomes nasty. In practice, pair it with cheap creatures that can crew efficiently and with cards that untap or otherwise reuse activated-ability payoffs, turning Boommobile into both removal and a growing finisher.
Generated using gpt-5.4-mini · Updated at 2026-08-11 05:40:43 UTC
