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Burnout Bashtronaut
Oracle Text
Menace
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
{2}: This creature gets +1/+0 until end of turn.
Max speed — This creature has double strike.
Card Details
Set
Character Background
Burnout Bashtronaut is a one-mana menace Goblin that wants to be in the thick of an aggressive, tempo-driven red shell: its Start your engines! progression rewards you for reliably dealing at least some life loss to opponents each turn, and when it reaches Max speed it grants double strike, turning small pumps and equipment into lethal damage. The activated {2}: +1/+0 is a cheap combat trick that pairs extremely well with burn spells and haste enablers—think Shock/Lightning Bolt-style disruption early and Embercleave or similar equipment as a top-end—while recurring one-damage effects or card draw that also deals damage ensure steady speed ticks. Deckbuilding-wise, prioritize a low curve with many one-drops, a suite of cheap direct-damage spells, and ways to close the game once Bashtronaut hits max speed (pump spells, damage-multipliers, or evasion). In short: tempo aggro that converts incremental life loss into explosive, double-strike finishes.
Generated using gpt-5-mini
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Character Background
Burnout Bashtronaut is a one-mana menace Goblin that wants to be in the thick of an aggressive, tempo-driven red shell: its Start your engines! progression rewards you for reliably dealing at least some life loss to opponents each turn, and when it reaches Max speed it grants double strike, turning small pumps and equipment into lethal damage. The activated {2}: +1/+0 is a cheap combat trick that pairs extremely well with burn spells and haste enablers—think Shock/Lightning Bolt-style disruption early and Embercleave or similar equipment as a top-end—while recurring one-damage effects or card draw that also deals damage ensure steady speed ticks. Deckbuilding-wise, prioritize a low curve with many one-drops, a suite of cheap direct-damage spells, and ways to close the game once Bashtronaut hits max speed (pump spells, damage-multipliers, or evasion). In short: tempo aggro that converts incremental life loss into explosive, double-strike finishes.
Generated using gpt-5-mini · Updated at 2026-05-16 19:40:45 UTC
