Home / Magic: The Gathering / Aetherdrift / Loot, the Pathfinder
Loot, the Pathfinder
NM
LP
MP
HP

Viewing offers in Near Mint condition

mythic · Legendary Creature — Beast Noble

Loot, the Pathfinder

mythic · Legendary Creature — Beast Noble · Aetherdrift
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Double strike, vigilance, haste
Exhaust — {G}, {T}: Add three mana of any one color. (Activate each exhaust ability only once.)
Exhaust — {U}, {T}: Draw three cards.
Exhaust — {R}, {T}: Loot deals 3 damage to any target.

Card Details

2/4Power / Toughness
{2}{G}{U}{R}Mana Cost
7Prints

Character Background

Loot, the Pathfinder reads like a condensed toolbox on legs: a 2/4 double-striking, vigilant, hasty legendary that immediately pressures life totals while offering three one‑shot utilities—three mana of any one color, three cards, or three damage—each activated once. That mix makes it best-suited to midrange/value shells that want a flexible finisher or a combo enabler: the mana burst fuels a big X-spell or caster-heavy finish, the draw refills after a board swing, and the three damage handles a blocker or planeswalker. In aggressive builds it’s a tempo-finisher (4 damage the turn it arrives), but its true power is in decks that can capitalize on a single large resource spike—think Genesis Wave/Finale-of-Devastation lines or cheating big threats into play. Deckbuilding tip: prioritize color fixing and protection (Chromatic Lantern, ramp tutors, and some bounce/flicker or reanimation to reset exhaust uses), and include cheap removal so Loot’s attack windows translate into lasting advantage. Thematically it feels like a noble scout who “loots” opportunity from the aether for allies and schemes alike.

Generated using gpt-5-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Loot, the Pathfinder reads like a condensed toolbox on legs: a 2/4 double-striking, vigilant, hasty legendary that immediately pressures life totals while offering three one‑shot utilities—three mana of any one color, three cards, or three damage—each activated once. That mix makes it best-suited to midrange/value shells that want a flexible finisher or a combo enabler: the mana burst fuels a big X-spell or caster-heavy finish, the draw refills after a board swing, and the three damage handles a blocker or planeswalker. In aggressive builds it’s a tempo-finisher (4 damage the turn it arrives), but its true power is in decks that can capitalize on a single large resource spike—think Genesis Wave/Finale-of-Devastation lines or cheating big threats into play. Deckbuilding tip: prioritize color fixing and protection (Chromatic Lantern, ramp tutors, and some bounce/flicker or reanimation to reset exhaust uses), and include cheap removal so Loot’s attack windows translate into lasting advantage. Thematically it feels like a noble scout who “loots” opportunity from the aether for allies and schemes alike.

Generated using gpt-5-mini · Updated at 2026-05-16 12:20:43 UTC

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