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March of the World Ooze
Oracle Text
Creatures you control have base power and toughness 6/6 and are Oozes in addition to their other types.
Whenever an opponent casts a spell, if it's not their turn, you create a 3/3 green Elephant creature token.
Card Details
Set
Character Background
March of the World Ooze is a late-game green anthem that thematically reads as a spreading biomass and mechanically turns every creature you control into a 6/6 Ooze and punishes opponents who cast spells off‑turn by churning out 3/3 Elephant tokens. It best supports a midrange/value or go-wide token plan—ramp to cast it reliably and then pressure with oversized bodies and incremental Elephant value, especially in multiplayer where off‑turn plays are common. Build around token doublers and ETB synergies (Doubling Season/Anointed Procession, Cathars’ Crusade) and include finishers like Craterhoof Behemoth for lethal pushes. Because it sets base power and toughness to 6/6 regardless of printed stats, avoid overloading the list with creatures that need specific printed P/T to function; instead favor creatures with strong ETB effects, utility, or tribal payoff since everything becomes an Ooze and can enable Ooze lords or subtype-centric cards. It’s a value/ramp centerpiece that converts opponents’ responses into board advantage.
Generated using gpt-5-mini
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Character Background
March of the World Ooze is a late-game green anthem that thematically reads as a spreading biomass and mechanically turns every creature you control into a 6/6 Ooze and punishes opponents who cast spells off‑turn by churning out 3/3 Elephant tokens. It best supports a midrange/value or go-wide token plan—ramp to cast it reliably and then pressure with oversized bodies and incremental Elephant value, especially in multiplayer where off‑turn plays are common. Build around token doublers and ETB synergies (Doubling Season/Anointed Procession, Cathars’ Crusade) and include finishers like Craterhoof Behemoth for lethal pushes. Because it sets base power and toughness to 6/6 regardless of printed stats, avoid overloading the list with creatures that need specific printed P/T to function; instead favor creatures with strong ETB effects, utility, or tribal payoff since everything becomes an Ooze and can enable Ooze lords or subtype-centric cards. It’s a value/ramp centerpiece that converts opponents’ responses into board advantage.
Generated using gpt-5-mini · Updated at 2026-05-17 12:39:07 UTC
