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Ooze Patrol
Oracle Text
When this creature enters, mill two cards, then put a +1/+1 counter on this creature for each artifact and/or creature card in your graveyard. (To mill two cards, put the top two cards of your library into your graveyard.)
Card Details
Set
Character Background
Ooze Patrol is a quintessential value-midrange piece: for {3}{G} you get a 2/2 that immediately digs two cards into your graveyard and often arrives much larger, rewarding decks that intentionally stock their graveyard with artifacts and creatures. The card best supports a graveyard/value game plan rather than pure aggro or control — it shines in builds that self-mill, reanimate, or exploit graveyard counts (delve-like payoffs, Unearth/return effects, or cards that grow with graveyard density). A concrete deckbuilding tip: include several cheap artifact creatures and inexpensive creatures that you don’t mind milling so Patrol reliably gains multiple +1/+1 counters, and pair it with flicker/recur effects to retrigger the enter-the-battlefield mill for additional growth. In play, drop it into early skirmishes to make unfavorable trades or cast it midgame once your graveyard is stocked to turn it into a resilient threat; it’s a low-variance way to turn incremental graveyard investment into board presence.
Generated using gpt-5-mini
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Character Background
Ooze Patrol is a quintessential value-midrange piece: for {3}{G} you get a 2/2 that immediately digs two cards into your graveyard and often arrives much larger, rewarding decks that intentionally stock their graveyard with artifacts and creatures. The card best supports a graveyard/value game plan rather than pure aggro or control — it shines in builds that self-mill, reanimate, or exploit graveyard counts (delve-like payoffs, Unearth/return effects, or cards that grow with graveyard density). A concrete deckbuilding tip: include several cheap artifact creatures and inexpensive creatures that you don’t mind milling so Patrol reliably gains multiple +1/+1 counters, and pair it with flicker/recur effects to retrigger the enter-the-battlefield mill for additional growth. In play, drop it into early skirmishes to make unfavorable trades or cast it midgame once your graveyard is stocked to turn it into a resilient threat; it’s a low-variance way to turn incremental graveyard investment into board presence.
Generated using gpt-5-mini · Updated at 2026-05-16 19:40:45 UTC
