Home / Magic: The Gathering / Deckmasters / Pillage
Pillage
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Sorcery

Pillage

uncommon · Sorcery · Deckmasters
$0.32
Low
$0.38
Market
$0.48
High

Oracle Text

Destroy target artifact or land. It can't be regenerated.

Card Details

-/-Power / Toughness
{1}{R}{R}Mana Cost
15Prints

Character Background

Pillage is a brutally efficient red sorcery that fits best in tempo and midrange shells, especially those trying to keep an opponent off balance while pressuring life totals. For three mana, it cleanly answers either an artifact or a land, and the “can’t be regenerated” clause makes the destruction reliable against niche protection effects. In gameplay terms, it shines when you use it proactively: blowing up a key dual land to stunt development, or removing a mana rock, equipment, or utility artifact before it can generate value. It pairs well with land-destruction strategies, mana denial plans, and decks that can capitalize on the opponent stumbling, such as aggressive red builds or Ponza-style ramp disruption. In Commander, it is strongest when your deck can deploy threats faster than the table, turning a small setback into a major tempo swing. The card’s name and effect capture classic raider energy—sudden, practical devastation rather than elaborate firepower.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.32 - $0.48
At the current market price of $0.38.
Average Time to Sell
3 days
At the current market price of $0.38.

Public Decks Using This Card

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Character Background

Pillage is a brutally efficient red sorcery that fits best in tempo and midrange shells, especially those trying to keep an opponent off balance while pressuring life totals. For three mana, it cleanly answers either an artifact or a land, and the “can’t be regenerated” clause makes the destruction reliable against niche protection effects. In gameplay terms, it shines when you use it proactively: blowing up a key dual land to stunt development, or removing a mana rock, equipment, or utility artifact before it can generate value. It pairs well with land-destruction strategies, mana denial plans, and decks that can capitalize on the opponent stumbling, such as aggressive red builds or Ponza-style ramp disruption. In Commander, it is strongest when your deck can deploy threats faster than the table, turning a small setback into a major tempo swing. The card’s name and effect capture classic raider energy—sudden, practical devastation rather than elaborate firepower.

Generated using gpt-5.4-mini · Updated at 2026-09-04 22:10:44 UTC

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